13 THE PRINCIPLES OF BATTLE
13.1 Combatprinciples Some basic information about combat. 13.2 Preparation Preparing for combat. 13.2.1 Defence Beneficial effects of plants and minerals. 13.3 Defending Defending yourself successfully. 13.4 Weapons Learn about the weapons in Achaea. 13.4.1 Wielding Wielding and wearing armour, clothing, and weapons. 13.4.2 Proficiencies Becoming adept at use of classes of weapons. 13.4.3 Proficiency Teachers 13.4.4 Scabbards Sheathing, Drawing, and Scabbards. 13.4.5 Buying Weapons Where, how, what, in weapons and armour, to buy. 13.5 Armour Learn about armour in Achaea. 13.6 Saferooms Read about rooms which are safe, by Divine order. 13.7 Heal About healing, curing, afflictions, etc. 13.7.1 Healinglist A list of common natural and alchemical curatives. 13.7.2 Afflictions List of afflictions, and what cures them. 13.7.3 Curing Balances Waiting to cure again. 13.7.4 Compose About composing and concentrating. 13.7.5 Smoking Put this in your pipe and smoke it. 13.7.6 Tinderboxes Light my fire! 13.7.7 Entanglement How to WRITHE out of entanglement. 13.7.8 Curingsystem Set up a server-side curing system. Important! 13.8 Denizencombat Adventurer vs. denizen combat. 13.9 Bodypartdamage The system of body parts and damaging them. 13.9.1 Target The target command. 13.10 Combattips Some tips for success in combat. 13.10.1 Fleeing Fleeing combat. 13.11 Combat_rankings Are you good enough to be #1? 13.12 Assassins The ways and means of the Quisalis Mark. 13.13 Champions Avenge the weak. 13.14 Contracts And HIRING! 13.15 Dauntless The Dauntless!