13.8 Adventurer vs. Denizen Combat
When you wish to fight a denizen, you may, generally, initiate combat with it simply by finding it and attacking it with whatever ability you choose to use. Most abilities that do something other than just cause damage will not work against denizens. The reason for this requires some understanding of how adventurer vs. adventurer combat works, but for now suffice it to say that creating an artificial intelligence that allowed denizens to effectively deal with the hundreds of things an adventurer can do to another adventurer would be prohibitively complicated. Once you have attacked a denizen, it will, in most cases, either attack you back, or run away. Usually a denizen will continue to attack you until either it begins to panic and runs away, or until you or it is dead. Be warned that some denizens may loot your corpse of an item or two after they have killed you. As you attack denizens, you will gain rage, which is a resource to fuel powerful abilities against your foe. HELP BATTLERAGE will provide more details about these attacks and the gaining and spending of rage. Critical hits ------------- Higher experience levels provide the benefit of critical hits, which will come more often as you rise farther. The five levels of critical hit are: CRITICAL : 2x damage CRUSHING CRITICAL : 4x damage OBLITERATING CRITICAL : 8x damage ANNIHILATINGLY POWERFUL CRITICAL : 16x damage WORLD-SHATTERING CRITICAL : 32x damage