13.9 BODY PART DAMAGE
There are six body parts for the purposes of damage and combat in Achaea: Head Torso/Body Left Arm Right Arm Left Leg Right Leg Each of these body parts is able to take individual damage, and generally attacks will tell you which body part they are attacking, if any. If no body part is shown in an attack, then you are just taking general damage. Attacks vs. body parts do both general damage against your health, and damage vs. that body part. However, generally speaking, the damage to your health done by an attack vs. a body part will be less than if it wasn't targetted to a body part. Now, each body part can be at one of three states: State 0 means that your bodypart is either fully healed, or has taken only minor damage. State 1 means that your bodypart has sustained some damage but is still functional. State 2 means that your bodypart has been seriously mutilated. Below is a chart listing the effects of being at State 1 and State 2. Bodypart State 1 State 2 -------- ------- ------- Head Stupidity Concussion Body Minor bleeding Serious bleeding Limbs Limb breaks Limb is mutilated and broken and cannot be healed without first applying a restoration salve to it. Some have been confused in the past by the difference between State 1 and State 2 damage on a limb, and a limb being broken. It should be emphasized that they are _not_ the same thing. To better understand how this works, imagine that when a limb has been damaged, as opposed to broken, the ability of that limb to heal has been affected, so a simple mending salve will not heal it without first applying a restoration salve. In order to deal out body part damage, which is possible with weapons and with some abilities, you must first obtain the TARGETTING ability in the Weaponry skill. Furthermore, if you have the PARRYING ability in Weaponry, you will, if you have a weapon capable of parrying wielded (Probe it to find out), be able to parry attacks to a body part, thus taking no damage.