8.1.21 THE UNNAMABLE CLASS
(See also: HELP ANATHEMA, HELP WEAPONMASTERY, HELP DOMINION, HELP 8, HELP CLASS) The Unnamable Horror was the first being to cross from Chaos to Creation, an embodiment of change and through it both havoc and madness alike. Yet in like fashion to the long-departed alien monstrosity are those who now seek to embody that same eldritch power: the Unnamables. Wielding Anathema, a skill torn from the outer spheres by the profane magic of Ashtan's Occultists, they stand as a bane to all of ordered Creation. Each of these warriors of Chaos learn to channel its energies into physical mutations, manifesting within their very body the glory of the Unnamable Horror itself. Flesh is a mere plaything to such fighters, for it can do naught but bend to their unhinged will. Casting aside the fetters of knighthood, Unnamables revel in the frenzy of combat, take joy in wanton destruction, and delight in wracking their foes with horrors undreamed of. With the terrible might of Chaos seething within their twisted frame, the Unnamables will usher in the Ascension of Ashtan at any cost. The skills of an Unnamable are Anathema, Weaponmastery, and Dominion. A fledgling Unnamable gains Anathema and Weaponmastery, while Dominion is gained upon embracing class. ** Please be advised that this class comes with restrictions on your actions. The skill of Anathema is dependent upon access to the Eschaton, the reservoir of group karma within Ashtan. If you choose this class but act against Ashtan or Chaos, you will find that your ability to use such skills are revoked. Thus, this class requires at least some roleplaying. (See also: HELP ANATHEMA, HELP WEAPONMASTERY, HELP DOMINION, HELP 8, HELP CLASS)