8.1.21 THE UNNAMABLE CLASS

(See also: HELP ANATHEMA, HELP WEAPONMASTERY, HELP DOMINION, HELP 8, HELP CLASS)

The Unnamable Horror was the first being to cross from Chaos to Creation, 
an embodiment of change and through it both havoc and madness alike. Yet in 
like fashion to the long-departed alien monstrosity are those who now seek
to embody that same eldritch power: the Unnamables. Wielding Anathema, a
skill torn from the outer spheres by the profane magic of Ashtan's 
Occultists, they stand as a bane to all of ordered Creation.
 
Each of these warriors of Chaos learn to channel its energies into physical
mutations, manifesting within their very body the glory of the Unnamable 
Horror itself. Flesh is a mere plaything to such fighters, for it can do
naught but bend to their unhinged will.
 
Casting aside the fetters of knighthood, Unnamables revel in the frenzy 
of combat, take joy in wanton destruction, and delight in wracking their 
foes with horrors undreamed of. With the terrible might of Chaos seething
within their twisted frame, the Unnamables will usher in the Ascension of
Ashtan at any cost.
 
The skills of an Unnamable are Anathema, Weaponmastery, and Dominion. A 
fledgling Unnamable gains Anathema and Weaponmastery, while Dominion is 
gained upon embracing class.
 
** Please be advised that this class comes with restrictions on your actions.
The skill of Anathema is dependent upon access to the Eschaton, the 
reservoir of group karma within Ashtan. If you choose this class but act 
against Ashtan or Chaos, you will find that your ability to use such skills
are revoked. Thus, this class requires at least some roleplaying.

(See also: HELP ANATHEMA, HELP WEAPONMASTERY, HELP DOMINION, HELP 8, HELP CLASS)