9.25 SPIRITUALITY

The abilities in Spirituality revolve around two main things: Guardian Angels
and Spiritual Maces. When you gain the skill of Spirituality, you will also get
a guardian angel, who will stay with you forever. Generally speaking, your
angel will only act in a defensive capacity, except when it involves Chaos
Entities. Angels and Entities have a long-standing hatred of each other.

Spiritual maces, on the other hand, form the core of a Priest's offensive
ability. By using them in different ways, the Priest gains the ability to cause
damage, smash limbs, and cause a variety of other effects, including the feared
Judgement, where a Priest stands in Judgement of an adventurer. Failing the
judgement means death. This is, of course, an ability that only the most
powerful of Priests may perform.

Unless there is a help scroll on an ability (which there are for all the
mace-related abilities), the syntax to use an ability is ANGEL <ability name>.