9.25 SPIRITUALITY
The abilities in Spirituality revolve around two main things: Guardian Angels and Spiritual Maces. When you gain the skill of Spirituality, you will also get a guardian angel, who will stay with you forever. Generally speaking, your angel will only act in a defensive capacity, except when it involves Chaos Entities. Angels and Entities have a long-standing hatred of each other. Spiritual maces, on the other hand, form the core of a Priest's offensive ability. By using them in different ways, the Priest gains the ability to cause damage, smash limbs, and cause a variety of other effects, including the feared Judgement, where a Priest stands in Judgement of an adventurer. Failing the judgement means death. This is, of course, an ability that only the most powerful of Priests may perform. Unless there is a help scroll on an ability (which there are for all the mace-related abilities), the syntax to use an ability is ANGEL <ability name>.