9.32 CRYSTALISM

Crystalism is a powerful skill which involves using magical crystals to create
vibrations. These vibrations may be single-use or, more commonly, persistent
and room-based.

In order to set up a vibration, you must first obtain crystals from the Master
Crystal of your House using the REFINE ability. Look at the ab help scroll for
the particular ability to determine which crystals you need.

Then, simply SPIN <crystal>. A magi may only have one of each type of crystal
spinning at once in a room. Once the requisite crystals are spinning, you must
EMBED <vibration>.

Some vibrations will affect only you, some will affect only your enemies, and
some will affect everyone in the room. It is up to you to learn these details,
and it is the mark of a Master to be fully aware of them.

In order to see how many facets a Master Crystal has left simply enter the 
command of HOUSE CRYSTALS. Or, if you'd like to see your personal facets 
then you may TOUCH CRYSTAL. 

Some rogue magi do not have access to a Master Crystal. In this instance,
they must avail themselves of the services of a lovely lady in the crystal
caverns of Tasur'ke. ASK <person> WARES would be a good start.