8.2.1 CHOOSING A HOUSE
(See HELP 8 for more information on Houses.) A House is a group of people who will control many aspects of your life in Achaea for a long time. If you can't get along with them, then think very carefully about joining. Selecting a House ranks among the most important choices you'll make throughout all of your days in Achaea. Make it wisely. Get to know the other members of this House, at least by reputation. Ask around. Become familiar with the classes (HELP CLASSES, HELP CLASSLIST) and the Houses of Achaea (HELP HOUSES, HELP HOUSESYSTEM, HOUSE LIST). If you make the right decision, you'll have a much better life in our realms. A great way to see a bit more about the people who run a particular House, and to see what it actually takes to rise in rank in that group - HELP NEWCOMERS <house>. This is a document written by the leadership of each House and can reveal a great deal about how they think, and how hard (or easy) it is to get ahead in the House. And of course, you will want to view the House Charter and the list of accepted classes in HELP HOUSE <house shortname>. Beyond that, meet the members. Talk to them. Ask about them. See what sort of reputation they have. Look for their names in the Achaean combat rankings. See if they are helpful and responsive, or reclusive and self-centred. Houses are a great way to get ahead in Achaea. While you can gain class skills without joining a House, you will not be able to benefit from the wealth of knowledge about the class skills and the ways of the land that a House can offer, not to mention the individual House culture, community, friendships, and political clout. (See HELP 8 for more information on Houses.)