Achaean News
Investable artefact powers
Written by: Tecton the Terraformer
Date: Sunday, December 13th, 2015
Addressed to: Everyone
There is always a juggle when it comes to wearing many artefacts at once, especially as there's only so many body parts to wear them! As a result, we've added a new system to allow you to shift and/or combine artefact powers on to different items.
From today, you'll be able to buy an assign artefact powers to your items with the following commands:
ARTEFACT POWER LIST [OWNED]
- List the available powers for purchase, or look up the power names.
- Adding OWNED to the command will list all of the owned powers and what items they are placed on.
ARTEFACT POWER SHOW <power>
- Show the details of an artefact power
ARTEFACT POWER BUY <power> FOR <item> [LEVEL <level>]
- Purchase an artefact power directly for an item.
- For multi-level powers, specify which level with the LEVEL <level> addition.
- Investing a power on a different item will have a 25cr fee.
- Can be placed on crafted tailoring/jewellery items, or items that already reset to you.
- In the event the tailoring/jewellery item is not already non-decay/resetting, the cost to make it non-decay and resetting will be
added to the cost of the artefact power purchase (50cr for non-decay, and 50cr for resetting).
ARTEFACT <power> UPGRADE -or- ARTEFACT <item> UPGRADE
- To upgrade an existing artefact power to the next level (for multi-level powers)
- You may specify to upgrade the item the power is assigned to if it is the only multi-level power on that item.
ARTEFACT POWER TRANSFER <power> FROM <item#1> TO <item#2>
- Transfer a power to a different item.
- Transferring a power to a different item will have a 25cr fee.
- When transferring a power off a regular purchasable artefact, the original item will be destroyed.
- The additional costs for non-decaying and resetting on the target item will also be applied if they are not present.
Invested artefact powers will be shown when you PROBE the item, and if the original artefact was required to be worn, so will the power.
There is no change to the effects of the Orb of Suppression artefact/power, it will continue to hide all purchasable artefact items, but will show regular items that have artefact powers invested on them.
Penned by My hand on the 19th of Chronos, in the year 700 AF.
Investable artefact powers
Written by: Tecton the Terraformer
Date: Sunday, December 13th, 2015
Addressed to: Everyone
There is always a juggle when it comes to wearing many artefacts at once, especially as there's only so many body parts to wear them! As a result, we've added a new system to allow you to shift and/or combine artefact powers on to different items.
From today, you'll be able to buy an assign artefact powers to your items with the following commands:
ARTEFACT POWER LIST [OWNED]
- List the available powers for purchase, or look up the power names.
- Adding OWNED to the command will list all of the owned powers and what items they are placed on.
ARTEFACT POWER SHOW <power>
- Show the details of an artefact power
ARTEFACT POWER BUY <power> FOR <item> [LEVEL <level>]
- Purchase an artefact power directly for an item.
- For multi-level powers, specify which level with the LEVEL <level> addition.
- Investing a power on a different item will have a 25cr fee.
- Can be placed on crafted tailoring/jewellery items, or items that already reset to you.
- In the event the tailoring/jewellery item is not already non-decay/resetting, the cost to make it non-decay and resetting will be
added to the cost of the artefact power purchase (50cr for non-decay, and 50cr for resetting).
ARTEFACT <power> UPGRADE -or- ARTEFACT <item> UPGRADE
- To upgrade an existing artefact power to the next level (for multi-level powers)
- You may specify to upgrade the item the power is assigned to if it is the only multi-level power on that item.
ARTEFACT POWER TRANSFER <power> FROM <item#1> TO <item#2>
- Transfer a power to a different item.
- Transferring a power to a different item will have a 25cr fee.
- When transferring a power off a regular purchasable artefact, the original item will be destroyed.
- The additional costs for non-decaying and resetting on the target item will also be applied if they are not present.
Invested artefact powers will be shown when you PROBE the item, and if the original artefact was required to be worn, so will the power.
There is no change to the effects of the Orb of Suppression artefact/power, it will continue to hide all purchasable artefact items, but will show regular items that have artefact powers invested on them.
Penned by My hand on the 19th of Chronos, in the year 700 AF.