Achaean News
Furniture, maps, and exploration
Written by: Tecton, the Terraformer
Date: Saturday, November 22nd, 2014
Addressed to: Everyone
Earlier today, we loaded up a massive overhaul to the way furniture permissions work! While this was mostly a behind-the-scenes change, it allowed us to fix the long-standing issue whereby rooms that could have furniture placed in them were split off onto a different map, and other such oddities.
One noticeable thing that this did fix, is that the rooms that were able to have furniture placed in them are now, once again, considered to be valid rooms for exploration. Since those rooms did not count towards rankings and now do, players overall exploration percentages were artificially high, and are now down to a more accurate level.
While we're not in a position to release a list of affected rooms (there was over 1000), most of them were on organisational property - so take a stroll through your closest city today!
Penned by My hand on the 7th of Sarapin, in the year 670 AF.
Furniture, maps, and exploration
Written by: Tecton, the Terraformer
Date: Saturday, November 22nd, 2014
Addressed to: Everyone
Earlier today, we loaded up a massive overhaul to the way furniture permissions work! While this was mostly a behind-the-scenes change, it allowed us to fix the long-standing issue whereby rooms that could have furniture placed in them were split off onto a different map, and other such oddities.
One noticeable thing that this did fix, is that the rooms that were able to have furniture placed in them are now, once again, considered to be valid rooms for exploration. Since those rooms did not count towards rankings and now do, players overall exploration percentages were artificially high, and are now down to a more accurate level.
While we're not in a position to release a list of affected rooms (there was over 1000), most of them were on organisational property - so take a stroll through your closest city today!
Penned by My hand on the 7th of Sarapin, in the year 670 AF.