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Announce News Post #402

military stuff

Written by: Sarapis, the Logos
Date: Friday, September 10th, 1999
Addressed to: Everyone


Well, unfortunately, there was really no way to test the viability
of the military system without just letting you guys go at it.
Sadly, it's failed the test. I hadn't really considered the fact that
a) it would take up way too much time and b) it would give advantages
to individual combatants.

So, what I am going to do in the next couple days is remove all
claims on territory, and reimburse cities X amount of gold per
location they have. Then, I'm going to design a new system that will
allow for things like ordering your troops remotely from the War Room,
as well as making capturing take a lot longer. Troops won't be able
to march over water very easily, so certain points in Achaea will be
quite important.

In any case, I'm disappointed that I didn't design a great system the
first time, but c'est la vie.

Penned by my hand on the 2nd of Lupar, in the year 228 AF.


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Announce News Post #402

military stuff

Written by: Sarapis, the Logos
Date: Friday, September 10th, 1999
Addressed to: Everyone


Well, unfortunately, there was really no way to test the viability
of the military system without just letting you guys go at it.
Sadly, it's failed the test. I hadn't really considered the fact that
a) it would take up way too much time and b) it would give advantages
to individual combatants.

So, what I am going to do in the next couple days is remove all
claims on territory, and reimburse cities X amount of gold per
location they have. Then, I'm going to design a new system that will
allow for things like ordering your troops remotely from the War Room,
as well as making capturing take a lot longer. Troops won't be able
to march over water very easily, so certain points in Achaea will be
quite important.

In any case, I'm disappointed that I didn't design a great system the
first time, but c'est la vie.

Penned by my hand on the 2nd of Lupar, in the year 228 AF.


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