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Announce News Post #1561

Changes - QUITTING/OUTGUILDING, Clan enemying, Market limits

Written by: Clementius, the Weaver
Date: Tuesday, March 30th, 2004
Addressed to: Everyone


Quitting or Outguilding - this has been changed in an important way.
Before today, if you were outguilded after your novicehood, but
before gaining class permanency (guild rank 3), you would lose
essentially nothing - your guild skills would be lost, but you
would be reimbursed roughly equivalent lessons.

NOW, if you QUIT your guild or are OUTGUILDED, you will probably
lose a great deal if you were past your novicehood but not yet to
class permanency. Specifically, you will lose half the lessons you
spent on guild skills.

In short: YOU WILL LOSE A GREAT DEAL if you leave your guild in any
way, once you have passed through novicehood, but before gaining class.
The loss? Half of the lessons you spent on guild skills.

See HELP CHANGING GUILDS or HELP QUIT for more details.

Clan ENEMIES - thanks to the endlessly irritating exploits of a few
troublemakers, we have changed how clan enemying works. Your STAT
now does not list clans that have enemied you. And if you are enemied,
you are not informed of the fact.

MARKET channel limitations - Use the AD system for longer ads.
MARKET channel communications are now limited to approx 120 letters.
This should give you about two lines to make your point. If you need
more space, buy an AD.

Penned by my hand on the 7th of Mayan, in the year 359 AF.


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Announce News Post #1561

Changes - QUITTING/OUTGUILDING, Clan enemying, Market limits

Written by: Clementius, the Weaver
Date: Tuesday, March 30th, 2004
Addressed to: Everyone


Quitting or Outguilding - this has been changed in an important way.
Before today, if you were outguilded after your novicehood, but
before gaining class permanency (guild rank 3), you would lose
essentially nothing - your guild skills would be lost, but you
would be reimbursed roughly equivalent lessons.

NOW, if you QUIT your guild or are OUTGUILDED, you will probably
lose a great deal if you were past your novicehood but not yet to
class permanency. Specifically, you will lose half the lessons you
spent on guild skills.

In short: YOU WILL LOSE A GREAT DEAL if you leave your guild in any
way, once you have passed through novicehood, but before gaining class.
The loss? Half of the lessons you spent on guild skills.

See HELP CHANGING GUILDS or HELP QUIT for more details.

Clan ENEMIES - thanks to the endlessly irritating exploits of a few
troublemakers, we have changed how clan enemying works. Your STAT
now does not list clans that have enemied you. And if you are enemied,
you are not informed of the fact.

MARKET channel limitations - Use the AD system for longer ads.
MARKET channel communications are now limited to approx 120 letters.
This should give you about two lines to make your point. If you need
more space, buy an AD.

Penned by my hand on the 7th of Mayan, in the year 359 AF.


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