Achaea Help Files

Achaea has hundreds of help files to you learn about Achaea. This is a copy of the in-game help file structure. HELP in-game will show you this same menu.

10.4.3 THE MINISTRY OF THE INTERIOR

The Ministry of the Interior is responsible for the urban health of the city, this involves managing the city shops, the city subdivision, and commodity trading.

CITY FINANCE REPORT INTERIOR [<year>]
 - The detailed report for this ministry for the given year.

CITY REPORTS INTERIOR [<year>]
 - Non-financial general report for this ministry.

Subdivision development commands can be found in HELP SUBDIVISIONS

PLOT RECLAIM HERE
 - Allows the Development minister to reclaim a plot. This will only work on unimproved parcels (those without player housing).
 - If the owner is not a city enemy, he or she will be refunded the current cost of a subdivision plot from the Development ministry's coffers.
 - If the owner is retired, this will cost the city 5000 gold. No gold is transferred to the retired player.

The commands associated with city shops are:

CITY SHOPS
 - Lists the adventurer-owned shops in your city.

CITY SHOP INFO <shop name>
 - Shows further info on a shop.

CITY ASSESS <shopname> <shop value in gold>
 - Place a value on the shop, for the purposes of property tax.

CITY TAXRATE SHOPS <rate, in percent>
 - This is the annual rate at which shops will be taxed. Each shop will owe, after the new year, (taxrate/100*assessed shop value). Since shops cost the city 5000 gold each year, it behoves the city to tax them to make up for this. If a shop has been closed for 12 continuous Achaean months, then it will cease to be taxed, and cease to cost the city anything.

CITY FORGIVE SHOP TAXES <shop> <optional amount>
 - This command can be used to forgive the taxes on a shop. If you do not specify an amount, then all the outstanding taxes on the shop will be forgiven.

CITY CLOSE SHOP <shop>
 - Orders the guards to stop commerce in a shop.

CITY OPEN SHOP <shop>
 - Orders the guards to re-open commerce in a shop.

CITY LOCK DOOR <direction>
 - Magically locks a door. No keys will work on it.
 - This command is useful for subdivisions also.
 
CITY UNLOCK DOOR <direction>
 - Removes a magical lock from a door.
 - This command is useful for subdivisions also.

CITY TITLE SHOP/STOCKROOM <shop> <title>
 - Lets you edit the title of a shop. Costs the city 1000 gold.
 - Stockroom names MUST have the word 'stockroom' in it, and otherwise make sense as a stockroom name. "Not a stockroom" is not acceptable. Be responsible.

CITY EDIT SHOP/STOCKROOM <shop>
 - Lets you edit the description of a shop. Costs the city 10000 gold.

CITY OWNER SHOP <shop> <new owner>
 - Transfers ownership of a shop to a new person.

CITY ECONSTATUS
 - See information on your city's economy.

The Ministry of the Interior is responsible for obtaining commodities for use by the city government and for facilitating the transfer of those commodities to the Ministries that will use them. 

The Ministry has three tools it may use to obtain and transfer commodities around the various city needs:

1. Setting the price at which the city will purchase and sell commodities to the public.
2. Setting the price at which other Ministries may purchase commodities internally, as well as a reserve amount, so that the city doesn't completely run out of commodities.
3. Maintaining 'reserves' of commodities for use by the city proper. Keeping a number of commodities this way will be very important for many city administration tasks.

The commands associated with city commodities are:

CITY COMMS

CITY COMM SUMMARY
 - Shows a summary table of the current commodity status of your city.

CITY COMM DRAINS
 - Shows a summary of the commodity usage and projection of supply duration.

CITY COMM SET MIN <comm> <amount>
 - Sets the reserve amount for a particular commodity. Reserved commodities are not available for purchase.

CITY COMM SET INTERN <comm> <amount>
 - Sets the price which other Ministries will pay for a particular commodity.

CITY COMM BUY <comm> FOR <amount>
 - Sets the price which the city's commodity-purchasing NPC will pay for commodities.

CITY COMM SET AVAILABLE <comm> <amount>
 - Sets the available amount of a commodity to be sold.

CITY COMM SELL <comm> FOR <amount>
 - Sets the public sell price. People can then buy any available stock at this price per unit.

FUNDS INTERIOR
 - See how much money your Ministry has. This must be done from the Council Room.

TRADE FUNDS
 - Shows you how much gold the Ministry has, as well as how many of each commodity can be bought (based on availability, the current internal purchase price, and the Interior Ministry's current gold stores). 
 - You never need to actually purchase the commodities, it is an automatic process and is done for you when you execute a command that requires them.

CITY ECONSTATUS
 - See information on your city's economic status.

WITHDRAW <amount> <commodity>
 - From the council room, withdraw commodities from the reserve.
 - This command is limited to the City Leader and Minister only.

DEPOSIT <amount> <commodity>
 - From the council room, deposit commodities into the reserve.

(See also HELP TRADING, HELP SELLING, HELP SUBDIVISIONS, HELP COMMODITIES, HELP IMPROVEMENTS, and HELP SHOPS)