Achaean News
induction into the INFERNALS
Written by: the Sinistar
Date: Saturday, October 2nd, 1999
Addressed to: Everyone
This VERY long post is required reading for supplicants seeking entrance into the knightly guild of the Infernals. If that is you, read it, understand it, and if you are still interested in joining the Infernals, contact someone who is able to inguild you for an interview. You can find them by reading the registry in HELP INFERNALS. You will be held accountable for the information posted here, so read it carefully.
---Who are the Infernals?---
We are a guild of "lawful evil", chivalrous knights under the leadership of Lord Sartan. Sartan is an evil God and a creator of growth through conflict. HELP SARTAN, and posts 2076, 2095, and 2158 will give you a very good idea what He and the Infernals are about. We are very strict regarding the conduct of our members, with offenders being punished severely. This, along with our strong leadership (starting with the examples given to us by Sartan himself) make us a very homogenous guild.
Also, HELP INFERNALS, HELP CHIVALRY, HELP WEAPONRY, and HELP NECROMANCY.
---What is expected of you when you join?---
Quest: As part of your interview, you will be required to perform a service to show the guild your worth. This may involve earning money, learning a quest, killing a peer, composing a post, or any test of your convictions devised by the interviewer. To be sure we expect a lot of you. Therefore you can expect a lot of the guild.
Oath: Upon completing your quest, you will be required to take a vow. You will be expected to answer "yes" to the following:
Have you read this post in its entirety and did you understand it? Do you swear to uphold the Code of honour as it is written in this post? Do you swear to follow the instructions of Lord Sartan and the guild officers without question? Do you swear to uphold the lofty ideals of chivalry, orderly conduct and knightly fairplay? Do you swear to learn to fight, and are you prepared to kill to further the goals of the Infernals? Are you aware that not complying with the guide lines laid out in this post is grounds for guild disciplinary measures?
---A thorough explanation---
Conduct: Being the lawful, militaristic guild we are, we follow a code of honour. As knights, honour defines the focus for our common goals and our common mindset. The code is listed later in this post. Repeated teaming or ambushing will lead to outguilding, and outguilded members are the most hated of all our enemies. They will be persecuted relentlessly. Anyone planning to join the guild so they can go solo at guild level five, should consider this. As creators of conflict here in Achaea, Infernals are not well liked by others, especially church members. Your duties lie first to Sartan, second to your guild, third to the city of Ashtan, and third to your self.
Goals: We seek to do many things, but typically our work is about weakening the Church of Achaea, its members, and its war machines called shrines. We create conflict, and spread our own lawful doctrines. We work to increase the influence of Sartan with offerings, word on the streets, as well as increasing the size and political influence of Sartans guild. As soldiers and tacticians, some members of our guild may wish to be involved in troop movements to increase the landholdings of Ashtan. Guild members are expected to be active.
Roleplay: HELP ROLEPLAY. Keep your ooc chatter down. Silly titles and silly or "out of character" (ooc) shouts will not be tollerated. We do not fraternize with the enemy. Keep your relations clean. Groups such as druids are useful as merchants, but otherwise keep your relationships limited to guilds that are similar of purpose to ours. Neither may you relate guild oriented information such as our skills to people outside our guild.
Religion: As a guild member, you work for Sartan and will do anything He asks, without question or hesitation. His divine judgement is not for any mortal to second guess. If you wish to debate His reasons, you will do it as a non guild member. If you follow the teachings of another God, ask yourself if that Gods ethos is in keeping with this guild. It is not forbidden to worship other Gods than Sartan as an Infernal, but it can be difficult. At the same time, respect all Gods, including those of Chaos, and those of Goodness and Light. It is Their collective divine benevolence that allows us to live our lives in Achaea, and disrespect to any of them will not be tolerated.
PlayerKilling: PK is expected of you if you join this guild. We are soldiers and actively enforce our beliefs on the populace. You brothers and sisters will be happy to teach you what they can in our combat styles. Every member will learn to fight with no exceptions, and whining about lost levels is not acceptable.
Teaming: Teaming is gathering a group of people together to attack a single defender. This is the act of cowards. Infernals are not cowards and we do not team. Anyone caught doing it (substantial proof required) will be punished.
-If you are consistantly bothered by a foe much bigger than you (200% or more) then you will lose no honour in having a champion fight your fights for you. Ask a fellow guild member to be your champion, but in no case gather a bunch of people to fight as a team with you.
-If you are involved in a duel (be it spar or real fight), then you are allowed to bring a second onto the grounds. A second has several functions. He is your witness to insure the fight is conducted fairly, and he will be the one to bear you off the field in case you lose. The second is only allowed to get involved if you get teamed or if the opponent dualist is not behaving according to the agreed terms of the contest.
-Finally, a large scale battle (3 against 5 or perhaps many more) is not considered teaming. It is expected of soldiers to fight side by side in a war.
-Sporting events such as the FFA (Free For All) are contests for individuals. It is better to lose the FFA to a team with your honour intact, than to win a FFA by teaming and bring disgrace to the guild.
-You are not justified in teaming because your enemy does it. Just dont do it.
XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
INFERNAL CODE OF HONOUR
1) BRAVERY: Do not back down from a fight which you have at least a
small chance of winning. Reject grace immediately upon receiving it.
Do not hide in safe rooms. Do not quit Achaea to avoid a fight.
2) WISDOM: Losing a fight is honourable if you learn from the experience.
3) CHIVALRY: Do not participate in teaming a lone opponent.
Always give your opponent a chance to meet you on a neutral ground
in a fair duel. If he does not accept your challenge, then you are free to
find him and attack him where he stands.
4) PIETY: Honour the Deities of Achaea at all times. Serve our Patron
Sartan in word and in deed. Follow the teachings of Sartan as
revealed in His 7 truths.
5) LOYALTY: Do not speak ill of guild members to non guild members,
or speak of guild related affairs, politics or strategies to non members.
6) MENTORING: Assist new members in matters of combat and self conduct.
Champion young guild members who need help against stronger foes.
7) SOBRIETY: We do not participate in actions as individuals, that will
bring the guild as a whole to shame: silly titles, ooc shouting, etc.
8) THEOLOGY: Strengthening Achaea by removing or persecuting its
weaker elements (weaker as in undesirable or lacking potential as
opposed to physical strength) brings glory to all Achaeans.
9) COMBAT: Treat warriors with respect, especially other knights. Glory
in the art of combat and the fellowship it brings
10) REASON: Choose your battles with purpose and defend your honour
both verbally, and on the field. Revenge and battle lust are useful tools,
but not synonymous with honour. Discretion is the better part of valor.
XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
-the Sinistar, Guild Master of the Infernals
Penned by my hand on the 12th of Scarlatan, in the year 230 AF.
induction into the INFERNALS
Written by: the Sinistar
Date: Saturday, October 2nd, 1999
Addressed to: Everyone
This VERY long post is required reading for supplicants seeking entrance into the knightly guild of the Infernals. If that is you, read it, understand it, and if you are still interested in joining the Infernals, contact someone who is able to inguild you for an interview. You can find them by reading the registry in HELP INFERNALS. You will be held accountable for the information posted here, so read it carefully.
---Who are the Infernals?---
We are a guild of "lawful evil", chivalrous knights under the leadership of Lord Sartan. Sartan is an evil God and a creator of growth through conflict. HELP SARTAN, and posts 2076, 2095, and 2158 will give you a very good idea what He and the Infernals are about. We are very strict regarding the conduct of our members, with offenders being punished severely. This, along with our strong leadership (starting with the examples given to us by Sartan himself) make us a very homogenous guild.
Also, HELP INFERNALS, HELP CHIVALRY, HELP WEAPONRY, and HELP NECROMANCY.
---What is expected of you when you join?---
Quest: As part of your interview, you will be required to perform a service to show the guild your worth. This may involve earning money, learning a quest, killing a peer, composing a post, or any test of your convictions devised by the interviewer. To be sure we expect a lot of you. Therefore you can expect a lot of the guild.
Oath: Upon completing your quest, you will be required to take a vow. You will be expected to answer "yes" to the following:
Have you read this post in its entirety and did you understand it? Do you swear to uphold the Code of honour as it is written in this post? Do you swear to follow the instructions of Lord Sartan and the guild officers without question? Do you swear to uphold the lofty ideals of chivalry, orderly conduct and knightly fairplay? Do you swear to learn to fight, and are you prepared to kill to further the goals of the Infernals? Are you aware that not complying with the guide lines laid out in this post is grounds for guild disciplinary measures?
---A thorough explanation---
Conduct: Being the lawful, militaristic guild we are, we follow a code of honour. As knights, honour defines the focus for our common goals and our common mindset. The code is listed later in this post. Repeated teaming or ambushing will lead to outguilding, and outguilded members are the most hated of all our enemies. They will be persecuted relentlessly. Anyone planning to join the guild so they can go solo at guild level five, should consider this. As creators of conflict here in Achaea, Infernals are not well liked by others, especially church members. Your duties lie first to Sartan, second to your guild, third to the city of Ashtan, and third to your self.
Goals: We seek to do many things, but typically our work is about weakening the Church of Achaea, its members, and its war machines called shrines. We create conflict, and spread our own lawful doctrines. We work to increase the influence of Sartan with offerings, word on the streets, as well as increasing the size and political influence of Sartans guild. As soldiers and tacticians, some members of our guild may wish to be involved in troop movements to increase the landholdings of Ashtan. Guild members are expected to be active.
Roleplay: HELP ROLEPLAY. Keep your ooc chatter down. Silly titles and silly or "out of character" (ooc) shouts will not be tollerated. We do not fraternize with the enemy. Keep your relations clean. Groups such as druids are useful as merchants, but otherwise keep your relationships limited to guilds that are similar of purpose to ours. Neither may you relate guild oriented information such as our skills to people outside our guild.
Religion: As a guild member, you work for Sartan and will do anything He asks, without question or hesitation. His divine judgement is not for any mortal to second guess. If you wish to debate His reasons, you will do it as a non guild member. If you follow the teachings of another God, ask yourself if that Gods ethos is in keeping with this guild. It is not forbidden to worship other Gods than Sartan as an Infernal, but it can be difficult. At the same time, respect all Gods, including those of Chaos, and those of Goodness and Light. It is Their collective divine benevolence that allows us to live our lives in Achaea, and disrespect to any of them will not be tolerated.
PlayerKilling: PK is expected of you if you join this guild. We are soldiers and actively enforce our beliefs on the populace. You brothers and sisters will be happy to teach you what they can in our combat styles. Every member will learn to fight with no exceptions, and whining about lost levels is not acceptable.
Teaming: Teaming is gathering a group of people together to attack a single defender. This is the act of cowards. Infernals are not cowards and we do not team. Anyone caught doing it (substantial proof required) will be punished.
-If you are consistantly bothered by a foe much bigger than you (200% or more) then you will lose no honour in having a champion fight your fights for you. Ask a fellow guild member to be your champion, but in no case gather a bunch of people to fight as a team with you.
-If you are involved in a duel (be it spar or real fight), then you are allowed to bring a second onto the grounds. A second has several functions. He is your witness to insure the fight is conducted fairly, and he will be the one to bear you off the field in case you lose. The second is only allowed to get involved if you get teamed or if the opponent dualist is not behaving according to the agreed terms of the contest.
-Finally, a large scale battle (3 against 5 or perhaps many more) is not considered teaming. It is expected of soldiers to fight side by side in a war.
-Sporting events such as the FFA (Free For All) are contests for individuals. It is better to lose the FFA to a team with your honour intact, than to win a FFA by teaming and bring disgrace to the guild.
-You are not justified in teaming because your enemy does it. Just dont do it.
XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
INFERNAL CODE OF HONOUR
1) BRAVERY: Do not back down from a fight which you have at least a
small chance of winning. Reject grace immediately upon receiving it.
Do not hide in safe rooms. Do not quit Achaea to avoid a fight.
2) WISDOM: Losing a fight is honourable if you learn from the experience.
3) CHIVALRY: Do not participate in teaming a lone opponent.
Always give your opponent a chance to meet you on a neutral ground
in a fair duel. If he does not accept your challenge, then you are free to
find him and attack him where he stands.
4) PIETY: Honour the Deities of Achaea at all times. Serve our Patron
Sartan in word and in deed. Follow the teachings of Sartan as
revealed in His 7 truths.
5) LOYALTY: Do not speak ill of guild members to non guild members,
or speak of guild related affairs, politics or strategies to non members.
6) MENTORING: Assist new members in matters of combat and self conduct.
Champion young guild members who need help against stronger foes.
7) SOBRIETY: We do not participate in actions as individuals, that will
bring the guild as a whole to shame: silly titles, ooc shouting, etc.
8) THEOLOGY: Strengthening Achaea by removing or persecuting its
weaker elements (weaker as in undesirable or lacking potential as
opposed to physical strength) brings glory to all Achaeans.
9) COMBAT: Treat warriors with respect, especially other knights. Glory
in the art of combat and the fellowship it brings
10) REASON: Choose your battles with purpose and defend your honour
both verbally, and on the field. Revenge and battle lust are useful tools,
but not synonymous with honour. Discretion is the better part of valor.
XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
-the Sinistar, Guild Master of the Infernals
Penned by my hand on the 12th of Scarlatan, in the year 230 AF.