Achaean News
Classleads 2017 q4: batch 4
Written by: Makarios, the Meticulous
Date: Wednesday, November 8th, 2017
Addressed to: Everyone
We're pleased to bring you the next batch of classleads from the current cycle. Here are all of the details:
Aeonics
-------
* You may now CHRONO ASSERT to cleanse the LOOP effect from a scythe imbued with it. This requires but does not consume balance.
Artifice
--------
* DESTABILISE DISSONANCE now breaks prismatic barriers in addition to shields.
* SCORCH can now only be performed off balance following a STAFFSTRIKE, similar to PUMMEL.
* SMASH can now only be performed off balance following a STAFFSTRIKE, similar to PUMMEL.
Curses
------
* Reverted a previous change to JINX, reallowing the ability to stash jinx charges subject to charge-specific timers.
Dragoncraft
-----------
* BREATHGUST performed on someone in the sky or trees will now knock that person back to the ground instead of failing to do anything.
Metamorphosis
-------------
* MAUL now does more damage against denizens, and scales with strength.
* SCRATCH now does more damage against denizens, and scales with strength.
Necromancy
----------
* BELCH now respects the necromancer's personal enemies.
Occultism
---------
* ELDRITCHMISTS now respects the occultist's personal enemies.
Pranks
------
* SLIPPERINESS now provides a small amount of damage mitigation vs adventurers, though it is less than the one it grants against denizen sourced damage.
Telepathy
---------
* MIND CRUSH can now be used against denizens. Naturally, this is in room only. It is also hindered by paralysis and other such limitors, because the Sidhe court will not be so simply overcome.
Twoarts
-------
*All STANCES excluding ARASH now convey some form of damage mitigation, although much inferior to that offered by MIR.
Weaponmastery
-------------
* (Two handed): DISCIPLINE has been added to the skill.
* (Two handed): OVERWHELM added to the skill.
* (Two handed): BRAIN has had its damage formula changed. It has had its damaged increased against target's with damaged/mangled head statuses.
* (Dual cutting): RAZESLASH now only requires one arm be entirely free.
Weaponry
--------
* PARRY no longer requires you have a parrying weapon wielded to gain the defence, only at the time of actually parrying an attack.
Misc
----
* ASSESS with health inspector now has a 1 second cooldown, but can now be performed off balance/equilibrium.
* Army leaders can now claim up to THREE bounties. Army members of the FOURTH rank or higher can now claim up to TWO bounties. Everyone else can still claim up to a maximum of ONE bounty.
Enjoy!
Penned by My hand on the 8th of Ero, in the year 756 AF.
Classleads 2017 q4: batch 4
Written by: Makarios, the Meticulous
Date: Wednesday, November 8th, 2017
Addressed to: Everyone
We're pleased to bring you the next batch of classleads from the current cycle. Here are all of the details:
Aeonics
-------
* You may now CHRONO ASSERT to cleanse the LOOP effect from a scythe imbued with it. This requires but does not consume balance.
Artifice
--------
* DESTABILISE DISSONANCE now breaks prismatic barriers in addition to shields.
* SCORCH can now only be performed off balance following a STAFFSTRIKE, similar to PUMMEL.
* SMASH can now only be performed off balance following a STAFFSTRIKE, similar to PUMMEL.
Curses
------
* Reverted a previous change to JINX, reallowing the ability to stash jinx charges subject to charge-specific timers.
Dragoncraft
-----------
* BREATHGUST performed on someone in the sky or trees will now knock that person back to the ground instead of failing to do anything.
Metamorphosis
-------------
* MAUL now does more damage against denizens, and scales with strength.
* SCRATCH now does more damage against denizens, and scales with strength.
Necromancy
----------
* BELCH now respects the necromancer's personal enemies.
Occultism
---------
* ELDRITCHMISTS now respects the occultist's personal enemies.
Pranks
------
* SLIPPERINESS now provides a small amount of damage mitigation vs adventurers, though it is less than the one it grants against denizen sourced damage.
Telepathy
---------
* MIND CRUSH can now be used against denizens. Naturally, this is in room only. It is also hindered by paralysis and other such limitors, because the Sidhe court will not be so simply overcome.
Twoarts
-------
*All STANCES excluding ARASH now convey some form of damage mitigation, although much inferior to that offered by MIR.
Weaponmastery
-------------
* (Two handed): DISCIPLINE has been added to the skill.
* (Two handed): OVERWHELM added to the skill.
* (Two handed): BRAIN has had its damage formula changed. It has had its damaged increased against target's with damaged/mangled head statuses.
* (Dual cutting): RAZESLASH now only requires one arm be entirely free.
Weaponry
--------
* PARRY no longer requires you have a parrying weapon wielded to gain the defence, only at the time of actually parrying an attack.
Misc
----
* ASSESS with health inspector now has a 1 second cooldown, but can now be performed off balance/equilibrium.
* Army leaders can now claim up to THREE bounties. Army members of the FOURTH rank or higher can now claim up to TWO bounties. Everyone else can still claim up to a maximum of ONE bounty.
Enjoy!
Penned by My hand on the 8th of Ero, in the year 756 AF.