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Announce News Post #732

clarification

Written by: Sarapis, the Logos
Date: Wednesday, May 9th, 2001
Addressed to: Everyone


A clarification about this weekend's event: You will neither gain nor lose xp from being killed _by a player_, and your side will neither gain nor lose xp for player-killing. Player-killing includes mobs controlled by players, but does not include city defences. We are not turning city defences off so that if some people just want to chill out without being bothered, they can stay in their cities like normal.

Everything else will be working as normal. We will also be keeping track of the top xp gainers so that we can post a list afterwards and the cities can perhaps reward their most productive citizens.

Penned by my hand on the 25th of Lupar, in the year 276 AF.


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Announce News Post #732

clarification

Written by: Sarapis, the Logos
Date: Wednesday, May 9th, 2001
Addressed to: Everyone


A clarification about this weekend's event: You will neither gain nor lose xp from being killed _by a player_, and your side will neither gain nor lose xp for player-killing. Player-killing includes mobs controlled by players, but does not include city defences. We are not turning city defences off so that if some people just want to chill out without being bothered, they can stay in their cities like normal.

Everything else will be working as normal. We will also be keeping track of the top xp gainers so that we can post a list afterwards and the cities can perhaps reward their most productive citizens.

Penned by my hand on the 25th of Lupar, in the year 276 AF.


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