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Announce News Post #5493

Eidolic Influence - Part 1

Written by: Nicola
Date: Sunday, January 22nd, 2023
Addressed to: Everyone


This encompasses two different systems: the Doctrines and the Spirit Summoning.

Doctrines (See HELP DOCTRINES):

DOCTRINE NEW
- create a doctrine for the next campaign (starting the next time Sarapin begins)

DOCTRINE OBJECTIVE <CONQUEST/PROTECTION> <organisation>
- add an objective (the area name) to this doctrine.
- CONQUEST means you aim to conquer this area.
- PROTECTION means if an allied area, you will conquer this. I.E Mhaldor conquers Blackrock, Ashtan conquering New Thera. If a non allied area, you vow to keep this area free from conquest. I.E Cyrene pledging to Moghedu.

DOCTRINE REMOVE <objective>
- remove an objective

DOCTRINE SEAL
- lock the doctrine in, cannot be edited after this is done and it becomes active.
- All doctrines automatically seal at the start of Sarapin for the relevant year (so all doctrines for 1000 AF will seal at the start of Sarapin 1000 AF if you do not do so manually).

DOCTRINE READ [year]
- read the currently relevant doctrine.
- check the archives if you specify a year.

DOCTRINE ARCHIVES [year]
- with no year specified lists all years that had a doctrine.
- specify a year and it gives the full breakdown for the doctrine for that year.

If you have a sealed doctrine, you can begin work on the one for the following year that will come after the current campaign, if you really want to get ahead of the game!

All organisations can have a doctrine containing five objectives by default. Having a larger highly ranked military relative to total population size will increase this number.

Conquering or liberating an area that you have as an objective in your doctrine will give a bonus to spirit generated by that area. You are free to conquer and liberate areas that are not in your doctrine, but these will not award a bonus to spirit generation.

If Sarapin rolls around and a doctrine is not set, then that year's activity will generate no bonus spirit, only base amounts.


Spirit Summoning (See HELP EIDOLIC INFLUENCE):

With doctrines set (if desired), your next step is to summon the spirit of your city Guardian! We recommend following the findings made by O'ising and Tatynne in their research to do this!

Completing the eventual ritual will result in your spirit Guardian being summoned and the Eidolic phase for your territory claiming efforts being set.

Eidolic Phase:
This is a re-occuring 3 hour (OOC) time span that begins at the time of the spirit summon during which you can move your spirit to and claim an adjacent area (once per RL day.) This will be telegraphed to all of Achaea at the moment of spirit summoning.

The Eidolic phase can only be changed by relinquishing any controlled territory and releasing your spirit guardian, or by losing all of your held territories and your spirit guardian being banished, effectively a full reset in either case.

This phase only determines your conquest activity, it does not affect or limit the liberation efforts or conquest challenges of others!

Penned by My hand on the 2nd of Aeguary, in the year 908 AF.


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Announce News Post #5493

Eidolic Influence - Part 1

Written by: Nicola
Date: Sunday, January 22nd, 2023
Addressed to: Everyone


This encompasses two different systems: the Doctrines and the Spirit Summoning.

Doctrines (See HELP DOCTRINES):

DOCTRINE NEW
- create a doctrine for the next campaign (starting the next time Sarapin begins)

DOCTRINE OBJECTIVE <CONQUEST/PROTECTION> <organisation>
- add an objective (the area name) to this doctrine.
- CONQUEST means you aim to conquer this area.
- PROTECTION means if an allied area, you will conquer this. I.E Mhaldor conquers Blackrock, Ashtan conquering New Thera. If a non allied area, you vow to keep this area free from conquest. I.E Cyrene pledging to Moghedu.

DOCTRINE REMOVE <objective>
- remove an objective

DOCTRINE SEAL
- lock the doctrine in, cannot be edited after this is done and it becomes active.
- All doctrines automatically seal at the start of Sarapin for the relevant year (so all doctrines for 1000 AF will seal at the start of Sarapin 1000 AF if you do not do so manually).

DOCTRINE READ [year]
- read the currently relevant doctrine.
- check the archives if you specify a year.

DOCTRINE ARCHIVES [year]
- with no year specified lists all years that had a doctrine.
- specify a year and it gives the full breakdown for the doctrine for that year.

If you have a sealed doctrine, you can begin work on the one for the following year that will come after the current campaign, if you really want to get ahead of the game!

All organisations can have a doctrine containing five objectives by default. Having a larger highly ranked military relative to total population size will increase this number.

Conquering or liberating an area that you have as an objective in your doctrine will give a bonus to spirit generated by that area. You are free to conquer and liberate areas that are not in your doctrine, but these will not award a bonus to spirit generation.

If Sarapin rolls around and a doctrine is not set, then that year's activity will generate no bonus spirit, only base amounts.


Spirit Summoning (See HELP EIDOLIC INFLUENCE):

With doctrines set (if desired), your next step is to summon the spirit of your city Guardian! We recommend following the findings made by O'ising and Tatynne in their research to do this!

Completing the eventual ritual will result in your spirit Guardian being summoned and the Eidolic phase for your territory claiming efforts being set.

Eidolic Phase:
This is a re-occuring 3 hour (OOC) time span that begins at the time of the spirit summon during which you can move your spirit to and claim an adjacent area (once per RL day.) This will be telegraphed to all of Achaea at the moment of spirit summoning.

The Eidolic phase can only be changed by relinquishing any controlled territory and releasing your spirit guardian, or by losing all of your held territories and your spirit guardian being banished, effectively a full reset in either case.

This phase only determines your conquest activity, it does not affect or limit the liberation efforts or conquest challenges of others!

Penned by My hand on the 2nd of Aeguary, in the year 908 AF.


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