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Announce News Post #5384

Chivalry

Written by: Makarios, the Meticulous
Date: Monday, October 4th, 2021
Addressed to: Everyone


Let me start off by saying this project is very large in scope. This is stage one, and we do plan on taking input on what comes next.

It has been our belief for a long time that knighthood in Achaea as an institution has suffered a great deal over the years. Between the changes from guilds to houses, the transition from old houses to new, the introduction of multiclass and many other factors, it has mostly survived in its current form due to the dedication of certain players and the clan-based organisations they run. So when you read this next part, please don't panic:

We have just removed chivalry as a skill from knights and replaced it with a different skill for each of the (former) knight classes (same functionality, divergent theme). We believe that chivalry as a class-based skill is actually fairly problematic to these knighthood organisations, since they have no real way to enforce their standards on members of said classes. Each of these new skills has their own loyal (Runewardens retain falcons).

Runewarden's new skill is DISCIPLINE, and Infernal's is MALIGNITY.

We are working closely with some of Achaea's more notable knights to ensure that the age of chivalry is well supported going forward.

Penned by My hand on the 13th of Aeguary, in the year 870 AF.


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Announce News Post #5384

Chivalry

Written by: Makarios, the Meticulous
Date: Monday, October 4th, 2021
Addressed to: Everyone


Let me start off by saying this project is very large in scope. This is stage one, and we do plan on taking input on what comes next.

It has been our belief for a long time that knighthood in Achaea as an institution has suffered a great deal over the years. Between the changes from guilds to houses, the transition from old houses to new, the introduction of multiclass and many other factors, it has mostly survived in its current form due to the dedication of certain players and the clan-based organisations they run. So when you read this next part, please don't panic:

We have just removed chivalry as a skill from knights and replaced it with a different skill for each of the (former) knight classes (same functionality, divergent theme). We believe that chivalry as a class-based skill is actually fairly problematic to these knighthood organisations, since they have no real way to enforce their standards on members of said classes. Each of these new skills has their own loyal (Runewardens retain falcons).

Runewarden's new skill is DISCIPLINE, and Infernal's is MALIGNITY.

We are working closely with some of Achaea's more notable knights to ensure that the age of chivalry is well supported going forward.

Penned by My hand on the 13th of Aeguary, in the year 870 AF.


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