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Announce News Post #4494

Classlead changes - January 2016 - Part I

Written by: Tecton the Terraformer
Date: Saturday, January 2nd, 2016
Addressed to: Everyone


What a way to ring in the new year than a massive batch of Classleads! Here's all the details:

Apostasy
--------
* DEMON FORTIFY will no longer drain health or execute when the baalzadeen is at full health already.
* BAALZADEEN health is back at its correct value.

Curses
------
* CURSE will no longer fail due to clumsiness when attacking a paralysed target.
* CURSE will now show a message to adventurers in the room when they fail due to clumsiness.

Devotion
--------
* HEALING rite will now fire on a more consistent interval.

Domination
----------
* CADMUS CURSE will now give the lethargy affliction.
* EERION will now work against denizen shields.

Dragoncraft
-----------
* INCANTATION equilibrium time has been reduced.

Elementalism
------------
* HAILSTORM will now increase the frozen level of a target by one level.
* HAILSTORM will now hit Kaido deliverance.

Evileye
-------
* STARE will no longer fail due to clumsiness when attacking a paralysed target.
* STARE will now show a message to adventurers in the room when they fail due to clumsiness.

Formulation
------------
* DEVITALISATION wear-off time has been reduced when no longer in the room with the compound.

Groves
------
* FERTILITY mana, willpower, and sunlight costs have been reduced.
* FERTILITY can now be used in valley rooms.
* WILDGROWTH can now be refreshed by activating the ability once more.

Hypnosis
--------
* VIGILANCE's effects on hypnosis have been adjusted. It will no longer randomly cause the trance to fail at conclusion, but will increase the lead-in time.
* HYPNOTISE will no longer restart the trance timer if the target it already being hypnotised.

Occultism
---------
* TIMEWARP will now inform the Occultist which vibration was destroyed.

Pranks
------
* BOMBS will now be blocked by walls in the intended thrown direction.

Propagation
-----------
* LOBELIA, when propagated, will now afflict with vertigo instead of loneliness.
* VIRIDIAN will now persist through death.

Puppetry/Vodun
--------------
* ILLUSION no longer has a fashion pre-requisite for use.
* BIND fashion cost has been increased by two.

Riding
------
* BREAKFALL has been added, facilitating better use of tumbling from the saddle.

Seafaring
---------
* SHIPRETURN now requires 95% of maximum mana, down from 100%.

Skirmishing
-----------
* SKULLBASH damage scaling based on target armour has been adjusted.

Spirituality
------------
* ANGEL FORTIFY will no longer drain health or execute when the angel is at full health already.

Swashbuckling
-------------
* ACCENTATO damage scaling on affliction count has been adjusted (lower damage with fewer afflictions and higher with more).

Tarot
-----
* HERMIT cards are no longer destroyed if they fail to activate.

Tattoos
-------
* BRAZIER now has a small equilibrium cost when it fails due to the target not being in the area or being in the same room.
* MOSS will no longer cure bleeding if afflicted with the Haemophilia affliction.
* CANVAS has been moved in the skill.
* TREE maximum duration has been increased.

Weatherweaving
--------------
* DISTURB can now be used in SYNCRONISE'd combinations.
* WATERSPOUT has been added, allowing Sylvans to give confusion or dizziness.

Woodlore
--------
* ENRAGE cooldown has been adjusted. It can now only be used once per skirmishing attack.
* ENRAGE will now show on COOLDOWNS.

Misc
----
* MELODY and other prismatic barriers no longer block constable city guard attacks.
* CONFUSION equilibrium cost malus has been reduced from a 100% reduction to 50%.
* CONFUSION and LETHARGY no longer stack for the purposes of increasing equilibrium costs.
* WEARINESS can no longer be cured with FOCUS.
* MASOCHISM will now correctly credit the afflicter with the kill.
* The cap for converting credits to lessons has been increased to 4000 per day.



Penned by My hand on the 18th of Ero, in the year 702 AF.


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Announce News Post #4494

Classlead changes - January 2016 - Part I

Written by: Tecton the Terraformer
Date: Saturday, January 2nd, 2016
Addressed to: Everyone


What a way to ring in the new year than a massive batch of Classleads! Here's all the details:

Apostasy
--------
* DEMON FORTIFY will no longer drain health or execute when the baalzadeen is at full health already.
* BAALZADEEN health is back at its correct value.

Curses
------
* CURSE will no longer fail due to clumsiness when attacking a paralysed target.
* CURSE will now show a message to adventurers in the room when they fail due to clumsiness.

Devotion
--------
* HEALING rite will now fire on a more consistent interval.

Domination
----------
* CADMUS CURSE will now give the lethargy affliction.
* EERION will now work against denizen shields.

Dragoncraft
-----------
* INCANTATION equilibrium time has been reduced.

Elementalism
------------
* HAILSTORM will now increase the frozen level of a target by one level.
* HAILSTORM will now hit Kaido deliverance.

Evileye
-------
* STARE will no longer fail due to clumsiness when attacking a paralysed target.
* STARE will now show a message to adventurers in the room when they fail due to clumsiness.

Formulation
------------
* DEVITALISATION wear-off time has been reduced when no longer in the room with the compound.

Groves
------
* FERTILITY mana, willpower, and sunlight costs have been reduced.
* FERTILITY can now be used in valley rooms.
* WILDGROWTH can now be refreshed by activating the ability once more.

Hypnosis
--------
* VIGILANCE's effects on hypnosis have been adjusted. It will no longer randomly cause the trance to fail at conclusion, but will increase the lead-in time.
* HYPNOTISE will no longer restart the trance timer if the target it already being hypnotised.

Occultism
---------
* TIMEWARP will now inform the Occultist which vibration was destroyed.

Pranks
------
* BOMBS will now be blocked by walls in the intended thrown direction.

Propagation
-----------
* LOBELIA, when propagated, will now afflict with vertigo instead of loneliness.
* VIRIDIAN will now persist through death.

Puppetry/Vodun
--------------
* ILLUSION no longer has a fashion pre-requisite for use.
* BIND fashion cost has been increased by two.

Riding
------
* BREAKFALL has been added, facilitating better use of tumbling from the saddle.

Seafaring
---------
* SHIPRETURN now requires 95% of maximum mana, down from 100%.

Skirmishing
-----------
* SKULLBASH damage scaling based on target armour has been adjusted.

Spirituality
------------
* ANGEL FORTIFY will no longer drain health or execute when the angel is at full health already.

Swashbuckling
-------------
* ACCENTATO damage scaling on affliction count has been adjusted (lower damage with fewer afflictions and higher with more).

Tarot
-----
* HERMIT cards are no longer destroyed if they fail to activate.

Tattoos
-------
* BRAZIER now has a small equilibrium cost when it fails due to the target not being in the area or being in the same room.
* MOSS will no longer cure bleeding if afflicted with the Haemophilia affliction.
* CANVAS has been moved in the skill.
* TREE maximum duration has been increased.

Weatherweaving
--------------
* DISTURB can now be used in SYNCRONISE'd combinations.
* WATERSPOUT has been added, allowing Sylvans to give confusion or dizziness.

Woodlore
--------
* ENRAGE cooldown has been adjusted. It can now only be used once per skirmishing attack.
* ENRAGE will now show on COOLDOWNS.

Misc
----
* MELODY and other prismatic barriers no longer block constable city guard attacks.
* CONFUSION equilibrium cost malus has been reduced from a 100% reduction to 50%.
* CONFUSION and LETHARGY no longer stack for the purposes of increasing equilibrium costs.
* WEARINESS can no longer be cured with FOCUS.
* MASOCHISM will now correctly credit the afflicter with the kill.
* The cap for converting credits to lessons has been increased to 4000 per day.



Penned by My hand on the 18th of Ero, in the year 702 AF.


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