Achaean News
Multiple bugfixes and improvements
Written by: Tecton the Terraformer
Date: Friday, September 4th, 2015
Addressed to: Everyone
The team has been hard at work fixing bugs and making improvements to many aspects of Achaea. Here's some of the more pertinent changes:
* GET and PUT will now show the proper descriptions for all items moved, when dealing with multiple different items of the same type.
* Many oddities with ship rigging and trees confusions have been corrected.
* HISTORY <org> now has a more informative message when attempted on an org without history.
* Cases of duplicate punctuation on org offence charges have been fixed.
* Org offence charges are now sorted by date.
* Red ink is now properly named in the GIVE message.
* HWHO will now show the status of dead house members.
* Souls will no longer gag on the stench of stinky adventurers.
* Earring of Sinope messages will now only show on the same elevation when someone departs.
* DEFEND (Chivalry) will now alert the defender if the defended leaves via flying.
* PARRY, CLAWPARRY, and GUARD are now listed in Char.Defences (via GMCP).
* FOOL (Tarot) will now show a third-person message, even when the flinger is shrouded.
* ACCENTATO (Swashbuckling) will no longer fire if the bard is in dragonform.
* Expert Diagnoser and Lethal Ink traits will no longer covey their respective penalties in dragonform.
* Class-based GMCP data will no longer be sent in dragonform.
* EXECUTE (Subterfuge) can no longer be started against graced targets.
Server-side curing updates
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* Server-side curing will now more efficiently handle the stupidity affliction effects when needing a herb cure and to put up a herb-based defence.
* Server-side curing will now make use of the mask of lifevision artefact.
* Server-side curing will now put up balance/equilibrium defences before any queued commands are run.
* Server-side curing will now respect balance/equilibrium when attempting to enact BARKSKIN (Woodlore/Propagation)
* Server-side curing will now recognise the presence of the effects of IMPALESLASH (Two Arts) when determining whether it's possible to CLOT.
* Server-side curing will now more consistently maintain HOLD BREATH (Survival) in dragonform.
* Server-side curing will now utilise the THIRDEYE (Vision) ability if known.
* Server-side curing will now handle moss/potash consumption more consistently after sipping.
Penned by My hand on the 12th of Glacian, in the year 692 AF.
Multiple bugfixes and improvements
Written by: Tecton the Terraformer
Date: Friday, September 4th, 2015
Addressed to: Everyone
The team has been hard at work fixing bugs and making improvements to many aspects of Achaea. Here's some of the more pertinent changes:
* GET and PUT will now show the proper descriptions for all items moved, when dealing with multiple different items of the same type.
* Many oddities with ship rigging and trees confusions have been corrected.
* HISTORY <org> now has a more informative message when attempted on an org without history.
* Cases of duplicate punctuation on org offence charges have been fixed.
* Org offence charges are now sorted by date.
* Red ink is now properly named in the GIVE message.
* HWHO will now show the status of dead house members.
* Souls will no longer gag on the stench of stinky adventurers.
* Earring of Sinope messages will now only show on the same elevation when someone departs.
* DEFEND (Chivalry) will now alert the defender if the defended leaves via flying.
* PARRY, CLAWPARRY, and GUARD are now listed in Char.Defences (via GMCP).
* FOOL (Tarot) will now show a third-person message, even when the flinger is shrouded.
* ACCENTATO (Swashbuckling) will no longer fire if the bard is in dragonform.
* Expert Diagnoser and Lethal Ink traits will no longer covey their respective penalties in dragonform.
* Class-based GMCP data will no longer be sent in dragonform.
* EXECUTE (Subterfuge) can no longer be started against graced targets.
Server-side curing updates
--------------------------
* Server-side curing will now more efficiently handle the stupidity affliction effects when needing a herb cure and to put up a herb-based defence.
* Server-side curing will now make use of the mask of lifevision artefact.
* Server-side curing will now put up balance/equilibrium defences before any queued commands are run.
* Server-side curing will now respect balance/equilibrium when attempting to enact BARKSKIN (Woodlore/Propagation)
* Server-side curing will now recognise the presence of the effects of IMPALESLASH (Two Arts) when determining whether it's possible to CLOT.
* Server-side curing will now more consistently maintain HOLD BREATH (Survival) in dragonform.
* Server-side curing will now utilise the THIRDEYE (Vision) ability if known.
* Server-side curing will now handle moss/potash consumption more consistently after sipping.
Penned by My hand on the 12th of Glacian, in the year 692 AF.