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Announce News Post #4402

Classleads: August 2015 - Part 1

Written by: Tecton the Terraformer
Date: Wednesday, August 5th, 2015
Addressed to: Everyone


We're pleased to announce the first batch of Classlead changes from our August 2015 season! We'll have many more to come as we work through the submitted reports over the coming days, but here's the initial group:

Apostasy
--------
* BAALZADEENs now have the chance to refuse orders from their master, should they have the disloyalty affliction. This carries a small equilibrium cost.
* PUNCTURE balance cost has been reduced.

Artificing
----------
* TIMEFLUX effects on TUMBLE (Survival) have been reduced.

Crystalism
----------
* PLAGUE will now break a single limb.

Dragoncraft
-----------
* BITE damage will now scale up with torso damage on the victim/chewtoy.

Elementalism
-----------
* FREEZE now bypasses prismatic barriers when cast at an adventurer.

Formulation
-----------
* PETRIFYING no longer hinders mounted adventurers.

Groves
------
* LIGHTNING damage has been slightly decreased.
* PANACEA will now show a third person message when it heals an affliction.

Harmonics
---------
* CONTRADANSE will no longer give the confusion affliction.

Hypnosis
--------
* HYPNOTISE is now more effective against targets with VIGILANCE up.
* IMPRINT has been added to the skill.
* MESMERISE has been lowered in the skill.

Kaido
-----
* ENFEEBLE is now repelled by the shield defence.

Metamorphosis
-------------
* FREEZE (Icewyrm) will now bypass prismatic barriers.

Necromancy
----------
* GRAVEHANDS decay rate when the casting Necromancer is not in the room has been reduced (bringing it in line with other abilities).

Occultism
---------
* WHISPERINGMADNESS/ENLIGHTEN now accepts the vertigo affliction as a valid pre-requisite.
* ATTEND will now bypass prismatic barriers.

Physiology
----------
* SHRIEK will now cost less when used on targets who are off FOCUS balance.
* TORSO block chance has been reduced.

Runelore
--------
* OTHALA has been redesigned.

Shindo
------
* BURST now inflicts a small amount of bleeding alongside the regular damage.

Spiritlore
----------
* ROAR will now additionally knock the target prone if they are not deaf.

Spirituality
------------
* ANGELs now have the chance to refuse orders from their charge, should they have the disloyalty affliction. This carries a small equilibrium cost.

Subterfuge
----------
* NOOSE balance cost has been reduced.
* NOOSE can now be initiated with other adventurers in the room with the target.

Tarot
-----
* MOON balance cost has been slightly reduced.

Twoarts
-------
* Slash accuracy has been slightly increased.

Vodun
-----
* MANGLE balance cost has been slightly reduced.
* BLACKOUT duration has been reduced.

Weaponmastery
-------------
* DRIVE (Sword and Shield) damage has been reduced.
* SMASH HIGH (Sword and Shield) damage has been reduced.

Misc.
-----
* Balance loss from room hindering abilities is no longer affected by the nimble trait. This is now standardised, with the following abilities now respecting the proper balance time: GRAVEHANDS (Necromancy), PIETY (Devotion), TENTACLES (Occultism), PINSHOT (Subterfuge), and TORSO (Physiology).


Penned by My hand on the 18th of Ero, in the year 690 AF.


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Announce News Post #4402

Classleads: August 2015 - Part 1

Written by: Tecton the Terraformer
Date: Wednesday, August 5th, 2015
Addressed to: Everyone


We're pleased to announce the first batch of Classlead changes from our August 2015 season! We'll have many more to come as we work through the submitted reports over the coming days, but here's the initial group:

Apostasy
--------
* BAALZADEENs now have the chance to refuse orders from their master, should they have the disloyalty affliction. This carries a small equilibrium cost.
* PUNCTURE balance cost has been reduced.

Artificing
----------
* TIMEFLUX effects on TUMBLE (Survival) have been reduced.

Crystalism
----------
* PLAGUE will now break a single limb.

Dragoncraft
-----------
* BITE damage will now scale up with torso damage on the victim/chewtoy.

Elementalism
-----------
* FREEZE now bypasses prismatic barriers when cast at an adventurer.

Formulation
-----------
* PETRIFYING no longer hinders mounted adventurers.

Groves
------
* LIGHTNING damage has been slightly decreased.
* PANACEA will now show a third person message when it heals an affliction.

Harmonics
---------
* CONTRADANSE will no longer give the confusion affliction.

Hypnosis
--------
* HYPNOTISE is now more effective against targets with VIGILANCE up.
* IMPRINT has been added to the skill.
* MESMERISE has been lowered in the skill.

Kaido
-----
* ENFEEBLE is now repelled by the shield defence.

Metamorphosis
-------------
* FREEZE (Icewyrm) will now bypass prismatic barriers.

Necromancy
----------
* GRAVEHANDS decay rate when the casting Necromancer is not in the room has been reduced (bringing it in line with other abilities).

Occultism
---------
* WHISPERINGMADNESS/ENLIGHTEN now accepts the vertigo affliction as a valid pre-requisite.
* ATTEND will now bypass prismatic barriers.

Physiology
----------
* SHRIEK will now cost less when used on targets who are off FOCUS balance.
* TORSO block chance has been reduced.

Runelore
--------
* OTHALA has been redesigned.

Shindo
------
* BURST now inflicts a small amount of bleeding alongside the regular damage.

Spiritlore
----------
* ROAR will now additionally knock the target prone if they are not deaf.

Spirituality
------------
* ANGELs now have the chance to refuse orders from their charge, should they have the disloyalty affliction. This carries a small equilibrium cost.

Subterfuge
----------
* NOOSE balance cost has been reduced.
* NOOSE can now be initiated with other adventurers in the room with the target.

Tarot
-----
* MOON balance cost has been slightly reduced.

Twoarts
-------
* Slash accuracy has been slightly increased.

Vodun
-----
* MANGLE balance cost has been slightly reduced.
* BLACKOUT duration has been reduced.

Weaponmastery
-------------
* DRIVE (Sword and Shield) damage has been reduced.
* SMASH HIGH (Sword and Shield) damage has been reduced.

Misc.
-----
* Balance loss from room hindering abilities is no longer affected by the nimble trait. This is now standardised, with the following abilities now respecting the proper balance time: GRAVEHANDS (Necromancy), PIETY (Devotion), TENTACLES (Occultism), PINSHOT (Subterfuge), and TORSO (Physiology).


Penned by My hand on the 18th of Ero, in the year 690 AF.


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