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Announce News Post #4386

Mines and prospecting changes

Written by: Tecton the Terraformer
Date: Sunday, July 19th, 2015
Addressed to: Everyone


Some further changes to Mines have been put in! Here's all of the details:

* PROSPECT balance time has been reduced greatly.
* PROSPECT no longer costs gold.
* While in a mining camp, adventurers can SURVEY REGION <raw commodity> to get a list of lodes in the camp and their room. This action costs 100 gold.
* MINES LIST and MINE SHOW <mine> are now accessible once more.
* MINES GOLD DRAIN has been added, showing you a breakdown of the gold costs of your mining operations.
* LEGION RETIRE SQUAD <#> has been added, allowing dismissal of a squad.
* Iron production has been increased in the various village commodity shops across Sapience.

Penned by My hand on the 13th of Daedalan, in the year 689 AF.


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Announce News Post #4386

Mines and prospecting changes

Written by: Tecton the Terraformer
Date: Sunday, July 19th, 2015
Addressed to: Everyone


Some further changes to Mines have been put in! Here's all of the details:

* PROSPECT balance time has been reduced greatly.
* PROSPECT no longer costs gold.
* While in a mining camp, adventurers can SURVEY REGION <raw commodity> to get a list of lodes in the camp and their room. This action costs 100 gold.
* MINES LIST and MINE SHOW <mine> are now accessible once more.
* MINES GOLD DRAIN has been added, showing you a breakdown of the gold costs of your mining operations.
* LEGION RETIRE SQUAD <#> has been added, allowing dismissal of a squad.
* Iron production has been increased in the various village commodity shops across Sapience.

Penned by My hand on the 13th of Daedalan, in the year 689 AF.


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