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Announce News Post #4347

Battlerage Bug Fixes

Written by: Mortori
Date: Saturday, May 23rd, 2015
Addressed to: Everyone


- Fixed a number of typos in Battlerage AB files and attack messages.

- Fixed the extra info in AB files about afflictions used and delivered for all Battlerage abilities.

- Fixed a bug that would occasionally prevent you from generating battlerage.

- Fixed some inaccuracies with reported rage cost vs actual rage cost due to Battlerage abilities sharing the same ability name.

- Battlerage will now reach the Transcendent skillrank at level 80 (when you learn the last Battlerage ability).

- The Battlerage affliction abilities for Monks will now deliver the proper afflictions: Clumsy and Inhibit.

- The AGUE command should now work for the Blue Dragon Battlerage ability.

- Scaled mob health at very low levels so that newbies will not be substantially affected by the mob health increase.

- Rats should now populate cities at full health.

- Pets should no longer have ridiculously high health levels.

- The RAVAGE command should be fixed for Druids and Infernals.

- Fixed a bug that caused PsiDaze to cause amnesia for too many attacks.

- Fixed a bug (hopefully) that was causing adventurers to see random output indicating that they had killed a denizen with a damage-over-time effect.

Penned by My hand on the 14th of Valnuary, in the year 684 AF.


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Announce News Post #4347

Battlerage Bug Fixes

Written by: Mortori
Date: Saturday, May 23rd, 2015
Addressed to: Everyone


- Fixed a number of typos in Battlerage AB files and attack messages.

- Fixed the extra info in AB files about afflictions used and delivered for all Battlerage abilities.

- Fixed a bug that would occasionally prevent you from generating battlerage.

- Fixed some inaccuracies with reported rage cost vs actual rage cost due to Battlerage abilities sharing the same ability name.

- Battlerage will now reach the Transcendent skillrank at level 80 (when you learn the last Battlerage ability).

- The Battlerage affliction abilities for Monks will now deliver the proper afflictions: Clumsy and Inhibit.

- The AGUE command should now work for the Blue Dragon Battlerage ability.

- Scaled mob health at very low levels so that newbies will not be substantially affected by the mob health increase.

- Rats should now populate cities at full health.

- Pets should no longer have ridiculously high health levels.

- The RAVAGE command should be fixed for Druids and Infernals.

- Fixed a bug that caused PsiDaze to cause amnesia for too many attacks.

- Fixed a bug (hopefully) that was causing adventurers to see random output indicating that they had killed a denizen with a damage-over-time effect.

Penned by My hand on the 14th of Valnuary, in the year 684 AF.


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