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Announce News Post #4248

Classlead changes

Written by: Tecton, the Terraformer
Date: Thursday, January 1st, 2015
Addressed to: Everyone


In light of, what's being affectionately referred to as, "The big change", we've made some combat-related changes:

Crystalism:
----------
* Some vibration effects and fire rates have been adjusted to better mesh with the new Artificing skill.
* RETARDATION has been reworked. See its AB file for details.

Chivalry
--------
* BATTLECRY will stun for half as long if the shouter is prone.

Elementalism:
-----------
* BLOODBOIL will now only cure one affliction per use.
* BLOODBOIL has had its cooldown halved.
* BLOODBOIL can now be performed while paralysed and prone or with only one arm broken; it is blocked by the haemophilia affliction.
* New ability: QUAKE.
* HAILSTORM has had its equilibrium reduced, but is now a one time affect rather than damage over time. This extends to both Magi
and Sylvan versions, but not to Runelore HUGALAZ.

Harmonics
---------
* HALLELUJAH has had its chance to fail to fire reduced somewhat to bring it more in line with similar abilities.

Necromancy
----------
* LEPROSY has had its equilibrium cost adjusted in the light the knight rework.

Physiology
----------
* TRUEWRACK very slightly slowed down.
* PARALYSIS is no longer TRUEWRACKable; it remains WRACKable.
* TEMPERing is now stopped by shield and prismatic barriers.

Runelore
--------
* The PITHAKHAN runeblade effect will now fire more frequently.
* The LAGUL rune when sketched upon a runeblade will now cause the weapon to inflict increased bleeding on a successful attack.
* The LAGUA rune when sketched upon a runeblade will cause a DISEMBOWEL on a target (utilising the weapon) to cause increased damage if the person suffers from internal trauma.
* The LAGUZ rune when sketched upon a runeblade will cause the weapon to deal increased limb damage.

Voicecraft
----------
* The list of songs that SONGBIRD will sing has been made less redundant; noise and poem have been removed from the available options.

Weaponry
--------
* The NAUSEA affliction will now make you too weak to fully PARRY an attack. Either you will fail to parry the attack entirely, or you will redirect the attack. In the event the attack is redirected, you will still receive damage and afflictions, but the attack will be untargeted and no limb damage will be received.
* SHATTER will now always escalate a limb by exactly one level, regardless of the weapon damage. The health damage dealt is still dependent on the weapon's damage.

Woodlore
--------
* The Woodlore speed bonus has been increased for handaxes as a short-term measure.

Artefacts
---------
* New artefact: Sorcerer's notebook - Doubles how many schematics a magi can possess.
* New artefact: Morningstars - Barbarian's/Berserker's/Matsuhama's star.

Penned by My hand on the 5th of Miraman, in the year 673 AF.


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Announce News Post #4248

Classlead changes

Written by: Tecton, the Terraformer
Date: Thursday, January 1st, 2015
Addressed to: Everyone


In light of, what's being affectionately referred to as, "The big change", we've made some combat-related changes:

Crystalism:
----------
* Some vibration effects and fire rates have been adjusted to better mesh with the new Artificing skill.
* RETARDATION has been reworked. See its AB file for details.

Chivalry
--------
* BATTLECRY will stun for half as long if the shouter is prone.

Elementalism:
-----------
* BLOODBOIL will now only cure one affliction per use.
* BLOODBOIL has had its cooldown halved.
* BLOODBOIL can now be performed while paralysed and prone or with only one arm broken; it is blocked by the haemophilia affliction.
* New ability: QUAKE.
* HAILSTORM has had its equilibrium reduced, but is now a one time affect rather than damage over time. This extends to both Magi
and Sylvan versions, but not to Runelore HUGALAZ.

Harmonics
---------
* HALLELUJAH has had its chance to fail to fire reduced somewhat to bring it more in line with similar abilities.

Necromancy
----------
* LEPROSY has had its equilibrium cost adjusted in the light the knight rework.

Physiology
----------
* TRUEWRACK very slightly slowed down.
* PARALYSIS is no longer TRUEWRACKable; it remains WRACKable.
* TEMPERing is now stopped by shield and prismatic barriers.

Runelore
--------
* The PITHAKHAN runeblade effect will now fire more frequently.
* The LAGUL rune when sketched upon a runeblade will now cause the weapon to inflict increased bleeding on a successful attack.
* The LAGUA rune when sketched upon a runeblade will cause a DISEMBOWEL on a target (utilising the weapon) to cause increased damage if the person suffers from internal trauma.
* The LAGUZ rune when sketched upon a runeblade will cause the weapon to deal increased limb damage.

Voicecraft
----------
* The list of songs that SONGBIRD will sing has been made less redundant; noise and poem have been removed from the available options.

Weaponry
--------
* The NAUSEA affliction will now make you too weak to fully PARRY an attack. Either you will fail to parry the attack entirely, or you will redirect the attack. In the event the attack is redirected, you will still receive damage and afflictions, but the attack will be untargeted and no limb damage will be received.
* SHATTER will now always escalate a limb by exactly one level, regardless of the weapon damage. The health damage dealt is still dependent on the weapon's damage.

Woodlore
--------
* The Woodlore speed bonus has been increased for handaxes as a short-term measure.

Artefacts
---------
* New artefact: Sorcerer's notebook - Doubles how many schematics a magi can possess.
* New artefact: Morningstars - Barbarian's/Berserker's/Matsuhama's star.

Penned by My hand on the 5th of Miraman, in the year 673 AF.


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