Achaean News
Newly implemented IDEAs
Written by: Tecton, the Terraformer
Date: Wednesday, July 2nd, 2014
Addressed to: Everyone
We've just loaded up some new changes from the IDEA list, the details are as follows:
* HIDE (Tsol'aa racial ability) will now fade a short time after leaving the forests, rather than instantly.
* "Corpse" is now a generic term that will target any dead denizen. This should work for most commands.
* GRIP will now correctly show a failure message if the defence is already up.
* LANDMARKS will now walk when traversing from the Parthren Gare.
* Denizens will now tend to their wounds when recovering health, rather than sleeping.
* GROUPTELL, YELL, and SHOUT will now all be correctly passed via GMCP channels.
Alongside these, we've loaded up a slew of bugfixes, including the following:
* SIPHON (Apostasy) will now cure voyria first.
* The timer for BITE (Dragoncraft) will never exceed the balance for last BITE.
Penned by My hand on the 6th of Lupar, in the year 658 AF.
Newly implemented IDEAs
Written by: Tecton, the Terraformer
Date: Wednesday, July 2nd, 2014
Addressed to: Everyone
We've just loaded up some new changes from the IDEA list, the details are as follows:
* HIDE (Tsol'aa racial ability) will now fade a short time after leaving the forests, rather than instantly.
* "Corpse" is now a generic term that will target any dead denizen. This should work for most commands.
* GRIP will now correctly show a failure message if the defence is already up.
* LANDMARKS will now walk when traversing from the Parthren Gare.
* Denizens will now tend to their wounds when recovering health, rather than sleeping.
* GROUPTELL, YELL, and SHOUT will now all be correctly passed via GMCP channels.
Alongside these, we've loaded up a slew of bugfixes, including the following:
* SIPHON (Apostasy) will now cure voyria first.
* The timer for BITE (Dragoncraft) will never exceed the balance for last BITE.
Penned by My hand on the 6th of Lupar, in the year 658 AF.