Achaean News
Groups, Marks, and Curing
Written by: Tecton, the Terraformer
Date: Tuesday, May 27th, 2014
Addressed to: Everyone
We've just released an overhaul to the way grouping and following work, proving more functionality and improvements. The details of the changes are as follows:
* Groups are now considered a single entity, if you follow someone who is following someone else, you'll be added to the main group.
* GROUPTELL/GT has been added as an easy method of communicating to those in your group.
* Group members will receive a notification when someone is left behind or departs the group. Adventurers using the SHADOW ability are hidden from this notification.
* Entries and exits for the entire party will now be grouped on a single line.
* Following denizen entourages are hidden by default when travelling in a group.
Stay tuned for some other great new additions that will stem from these changes in the near future.
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Additionally, we've implemented a few player-submitted IDEAs and updates to the server-side curing system, here's the list:
* The identities of the Avenging Arrow and the Silent Executioner are listed in MARKWHO for non-marks.
* CURING QUEUE LIST has been added.
* AFFS and DEFS are now valid substitutions for AFFLICTIONS and DEFENCES in CURING commands.
* Over 50 new class defences have been added to the server-side curing system for keep-up.
* SLEEP and SIT (when entered by the player, and not a forced command) will no longer attempt to auto-cure, allowing you to do these commands without disabling the curing system.
Penned by My hand on the 7th of Chronos, in the year 655 AF.
Groups, Marks, and Curing
Written by: Tecton, the Terraformer
Date: Tuesday, May 27th, 2014
Addressed to: Everyone
We've just released an overhaul to the way grouping and following work, proving more functionality and improvements. The details of the changes are as follows:
* Groups are now considered a single entity, if you follow someone who is following someone else, you'll be added to the main group.
* GROUPTELL/GT has been added as an easy method of communicating to those in your group.
* Group members will receive a notification when someone is left behind or departs the group. Adventurers using the SHADOW ability are hidden from this notification.
* Entries and exits for the entire party will now be grouped on a single line.
* Following denizen entourages are hidden by default when travelling in a group.
Stay tuned for some other great new additions that will stem from these changes in the near future.
----------
Additionally, we've implemented a few player-submitted IDEAs and updates to the server-side curing system, here's the list:
* The identities of the Avenging Arrow and the Silent Executioner are listed in MARKWHO for non-marks.
* CURING QUEUE LIST has been added.
* AFFS and DEFS are now valid substitutions for AFFLICTIONS and DEFENCES in CURING commands.
* Over 50 new class defences have been added to the server-side curing system for keep-up.
* SLEEP and SIT (when entered by the player, and not a forced command) will no longer attempt to auto-cure, allowing you to do these commands without disabling the curing system.
Penned by My hand on the 7th of Chronos, in the year 655 AF.