Achaean News
City Destruction changes
Written by: Tecton, the Terraformer
Date: Friday, November 22nd, 2013
Addressed to: Everyone
We're pleased to announce the release of a major revision of the City Destruction system! The highlights of the changes are as follows:
* City military forces are now formalised into city armies, allowing adventurers to rise in rank based on their offensive and defensive efforts! Many war and city destruction-related powers are now assignable to military ranks.
* War ministry aides are now empowered to conscript soldiers, replacing the dated ENLIST system.
* CITY SOLDIERS is no more! Ranking members of the military now have additional tools to list and recruit soldiers.
* Sanctioned raids will now automatically begin following a number of defender deaths within a specified timeframe.
* Experience loss has been restored for deaths inside an adventurer's home city. Experience loss and gain is suspended at the commencement of a sanctioned raid
* The process of obtaining and cultivating elemental sparks has had numerous tweaks.
* Using the explosive power of these elementals has changed significantly, including the potential outcomes!
* Repairing destroyed locations is now a delayed, automated process. The price for this has been reduced.
* Defenders can now foil a sanctioned raid, using the raider's elemental sparks for their own gain!
* New font empowerments are now available to the defending city's military.
There are far too many changes to list here, so take a read through the following updated help files:
HELP CITY DESTRUCTION
HELP ARMIES
HELP FONTS
HELP WAR (*)
(*) Yes, you can finally say goodbye to the old help file for the war ministry! No longer will you hear a new minister say "What does TROOPTYPES FIELDED do?!"
Penned by My hand on the 16th of Glacian, in the year 640 AF.
City Destruction changes
Written by: Tecton, the Terraformer
Date: Friday, November 22nd, 2013
Addressed to: Everyone
We're pleased to announce the release of a major revision of the City Destruction system! The highlights of the changes are as follows:
* City military forces are now formalised into city armies, allowing adventurers to rise in rank based on their offensive and defensive efforts! Many war and city destruction-related powers are now assignable to military ranks.
* War ministry aides are now empowered to conscript soldiers, replacing the dated ENLIST system.
* CITY SOLDIERS is no more! Ranking members of the military now have additional tools to list and recruit soldiers.
* Sanctioned raids will now automatically begin following a number of defender deaths within a specified timeframe.
* Experience loss has been restored for deaths inside an adventurer's home city. Experience loss and gain is suspended at the commencement of a sanctioned raid
* The process of obtaining and cultivating elemental sparks has had numerous tweaks.
* Using the explosive power of these elementals has changed significantly, including the potential outcomes!
* Repairing destroyed locations is now a delayed, automated process. The price for this has been reduced.
* Defenders can now foil a sanctioned raid, using the raider's elemental sparks for their own gain!
* New font empowerments are now available to the defending city's military.
There are far too many changes to list here, so take a read through the following updated help files:
HELP CITY DESTRUCTION
HELP ARMIES
HELP FONTS
HELP WAR (*)
(*) Yes, you can finally say goodbye to the old help file for the war ministry! No longer will you hear a new minister say "What does TROOPTYPES FIELDED do?!"
Penned by My hand on the 16th of Glacian, in the year 640 AF.