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Announce News Post #3710

Conflict changes

Written by: Tecton, the Terraformer
Date: Wednesday, September 19th, 2012
Addressed to: Everyone


I've just made some tweaks to some of the various conflict systems
across Achaea. The goal of these are to make things a little more
balanced from both an attacking and defending point of view. We have
some plans for larger overhauls of most of these areas in the near
future, but for now, I present:

* Alchemist damage to Icons has been reduced slightly.
* The essence value of player corpses has been significantly reduced.
* Holocaust damage no longer damages forest and jungle rooms.

We'll be monitoring these changes and making tweaks or modifications
where necessary.

Penned by My hand on the 9th of Lupar, in the year 606 AF.


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Announce News Post #3710

Conflict changes

Written by: Tecton, the Terraformer
Date: Wednesday, September 19th, 2012
Addressed to: Everyone


I've just made some tweaks to some of the various conflict systems
across Achaea. The goal of these are to make things a little more
balanced from both an attacking and defending point of view. We have
some plans for larger overhauls of most of these areas in the near
future, but for now, I present:

* Alchemist damage to Icons has been reduced slightly.
* The essence value of player corpses has been significantly reduced.
* Holocaust damage no longer damages forest and jungle rooms.

We'll be monitoring these changes and making tweaks or modifications
where necessary.

Penned by My hand on the 9th of Lupar, in the year 606 AF.


Previous | Summary | Next