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Announce News Post #3204

Oakstone enemy changes

Written by: Tecton, the Terraformer
Date: Saturday, May 1st, 2010
Addressed to: Everyone


We're pleased to announce some changes to the way Oakstone enemying
works, and the consequences of that status. The details are as follows:

- GROVE RESURRECTION will now fail on Oakstone enemies. You can impose
your will upon nature itself to bypass this, at greater personal cost.

- Oakstone enemies no longer lose the ability to HARVEST plants.

- Attempts to call forth a THORNSPRAY or summon WOODLORE entities will
be rebuffed by the forests themselves.

- All Sunlight (be it grove, or quarterstaff) usage by Oakstone enemies
is increased to 300% of normal. (*)

(*) This value or effect may change as we monitor the situation and its
use.

Penned by My hand on the 4th of Sarapin, in the year 537 AF.


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Announce News Post #3204

Oakstone enemy changes

Written by: Tecton, the Terraformer
Date: Saturday, May 1st, 2010
Addressed to: Everyone


We're pleased to announce some changes to the way Oakstone enemying
works, and the consequences of that status. The details are as follows:

- GROVE RESURRECTION will now fail on Oakstone enemies. You can impose
your will upon nature itself to bypass this, at greater personal cost.

- Oakstone enemies no longer lose the ability to HARVEST plants.

- Attempts to call forth a THORNSPRAY or summon WOODLORE entities will
be rebuffed by the forests themselves.

- All Sunlight (be it grove, or quarterstaff) usage by Oakstone enemies
is increased to 300% of normal. (*)

(*) This value or effect may change as we monitor the situation and its
use.

Penned by My hand on the 4th of Sarapin, in the year 537 AF.


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