Apostate
Apostates are diabolical scholars and ritualists in the service of Evil. These black priests spread the teachings of the Gods of Evil throughout the realm, and they also act as the spiritual pulse of Mhaldor, the city of evil. Because of their devotion to Evil, they are rarely welcome in other cities.
Apostate
In days long past, the armies of Evil plotted to open a rift to the daemon planes through the torture and sacrifice of a holy guardian angel. However, the angel was resurrected and the rift closed, but not before a daemon general by the name of Morimbuul had come through the aperture. The daemon general, enraged at his entrapment on the prime material plane, threatened to destroy all around him. His summoner, a man named Xerimor, was able to subdue him, and much to the daemon general's fury, forced Morimbuul to instruct him in the daemonic arts. And thus was the class of Apostates born.
Apostates are diabolical scholars and ritualists in the service of Evil. These black priests spread the teachings of the Gods of Evil throughout the realm, and they also act as the spiritual pulse of Mhaldor, the city of evil. Because of their devotion to Evil, they are rarely welcome in other cities.
Apostasy
The hallmark skill of the Apostate, Apostasy is the art and science of summoning and dealing with the mighty Baalzadeens and lesser daemons. In it, you will learn to use the sentient daeggers, form a relationship with your loving Baalzadeen, and learn to summon a variety of lesser daemons into a pentagram drawn with blood. Perhaps the most feared ability of the Apostasy skill is that which allows your Baalzadeen to tear the soul from an unwilling victim.
Abilities in Apostasy
Daegger | Call to your side a living, daemonic daegger to aid you. |
Hunt | Command your daegger to hunt your enemy. |
Envenom | Envenom your daegger to poison your victims. |
Pentagrams | Sketch an infernal pentagram, in blood. |
Baalzadeen | Summon your beloved Baalzadeen to do your bidding. |
Taste | Taste the flesh of your Baalzadeen. |
Rest | Order your Baalzadeen to rest. |
Armour | Request that your Baalzadeen grant you protection. |
Horror | Instill great fear into your victim with your demon's aid. |
Fiend | Summon a daemon fiend to attack an enemy. |
Scorch | Order your Baalzadeen to melt icewalls. |
Presences | Locate those in your local area with your Baalzadeen. |
Mask | Summon dark powers to mask your demonic servitor. |
Sap | Drain away the mana of a victim with your loving demon. |
Trace | Command your Baalzadeen to trace the movements of someone. |
Fortify | Fortify the health of your Baalzadeen with yours. |
Apathy | Become numb to the crushing pain of existence. |
Shadowstrike | Use your daegger to strike at the shadow of a victim. |
Beckon | Your Baalzadeen is an attractive force indeed. |
Daemonite | Summon forth a small daemonite to annoy your enemies. |
Strip | Command your demon to strip the defences from someone. |
Sear | Order your Baalzadeen to sear the flesh of an enemy. |
Puncture | Pierce another's flesh with your daegger. |
Eliminate | Use your daegger to tear the beating heart from a victim. |
Bloodworms | Summon forth a horde of these foul lesser daemons. |
Blast | Order your Baalzadeen to blast your enemies from the room. |
Mindread | Command your demon to listen to incoming tells. |
Nightmare | A daemonite born of the rape of the Goddess of Dreams. |
Fury | Cause those around you to go into an enhancing fury. |
Stain | Stain the soul of someone with your Baalzadeen. |
Bloodpact | An unholy pact with the Inferno. |
Syphon | Order your Baalzadeen to draw afflictions away from you. |
Contemplation | Perceive the state of another's mental strength. |
Refuge | Seek refuge in the Inferno. |
Corrupt | Lay low the heretics with demonic corruption. |
Catharsis | Perhaps their death is the greatest mercy there is. |
Evileye
Evileye is a skill that is perhaps related to the Curses skill used by the Shamans, albeit perhaps less powerful. With it, one may make eye contact with an opponent and give them the 'evil eye', imposing a wide variety of afflictions upon the opponent. At the high end of the ability, one learns the craft of giving multiple afflictions simultaneously. The syntax for all evil eye abilities, unless stated otherwise, is STARE
Abilities in Evileye
Fear | Instill great fear in your target. |
Deaf | Dampen an opponent's hearing. |
Impatience | Inability to concentrate on focused tasks. |
Clumsy | Your victim will fumble about. |
Vertigo | A devastating fear of heights. |
Bleed | Curse your opponent with uncontrollable bleeding. |
Amnesia | Make your victim forget what he meant to do. |
Agoraphobia | Fear of open spaces. |
Breach | Cut through an opponent's curseward. |
Dizzy | Causes problems when trying to move. |
Claustrophobia | Fear of being under cover. |
Paranoia | They are out to get you, believe me. |
Blind | Curse an opponent with blindness. |
Masochism | The love of your own pain. |
Asthma | Creates difficulty when breathing. |
Deadeyes | Inflict multiple ailments simultaneously. |
Reckless | A dangerous disregard for personal well-being. |
Epilepsy | Disrupt the nervous system of your victim. |
Confusion | Befuddle the minds of your enemies. |
Peace | Fill your enemy's mind with thoughts of peace. |
Dementia | Distorts the victim's perceptions of the world. |
Sight | Restoring your sight. |
Sicken | Bring down disease upon them. |
Plague | Curse someone with the voyria affliction. |
Addiction | Creates a terrible addiction. |
Cowardice | Rob the courage from a victim. |
Stupid | Make a victim dumb as a rock. |
Manaleech | A terrible curse of the mind. |
Sensitivity | Cause your victim to become extremely sensitive to pain. |
Vomiting | Upset the stomach of your enemy. |
Sleep | Put an enemy to sleep, or remove his sleep defences. |
Anorexia | A terrible condition, preventing one from eating. |
Weariness | Weaken the body of your opponent. |
Truestare | Cast the evil eye through magical shields. |
Necromancy
Necromancy is the dark art of death magic. At the lower levels, there is an assortment of rather nefarious abilities. Soon though, the ability of Cannibalism is gained, a skill which has inspired wide-spread fear of those practicing Necromancy. Through cannibalism, a Necromancer increases his life essence, which powers the higher abilities. At the very highest level, a Necromancer gains the power to protect his very soul from death.
Abilities in Necromancy
Deathsight | Attune yourself to the Underworld. |
Chill | Send the cold of the grave to plague an opponent. |
Sense | Seek out the life force of another being. |
Decay | Causing your opponent's flesh to decay. |
Night | Create darkness in the room. |
Shroud | Perform many actions in secret. |
Screech | The shriek of the banshee. |
Taint | Attack those with pure souls. |
Feed | Derive sustenance from another being. |
Leech | Leech away the mental energy of your target. |
Lifevision | Allows you to see many hidden beings. |
Shrivel | Cause your opponent's limbs to shrivel up. |
Cannibalism | Rip out and consume the heart of your victims. |
Essence | Sense about how much life essence you have. |
Sapience | Draw upon your essence to increase your mana. |
Vigour | Draw upon your essence to increase your health. |
Putrefaction | Cause your flesh to decay and melt. |
Drain | Drain your life essence into another Necromancer. |
Belch | Spew forth a noxious gas. |
Deathaura | Surround yourself in a miasma of evil. |
Disfigure | Curse someone with the visage of a rotting corpse. |
Soulstorm | Driving animal spirits away. |
Gravehands | Summon the hands of the grave to hinder your opponents. |
Leprosy | Spread disease to all around you. |
Exterminate | Destroy all plant life in a location. |
Vengeance | Revenge with your dying breath. |
Soulspear | Meld soul-matter from the dead into a physical weapon. |
Transverse | Cross vast distances in a single step. |
Blackwind | Assume the form of the deadly blackwind. |
Desecration | Banish the holy rites of the Bloodsworn Gods. |
Vivisect | Rip your victim's chest open and torture him to death. |
Soulcage | Harness your life essence to escape death itself. |