Achaea
play now
home
game
arts & literature  
world  
organizations  
community  
help  
 
news  
credits  
corporate  
vote for achaea

Become the Archprelate of the Holy Church and act as a shining beacon for the disciples of Good and Light. Head the Ministry of War of one of the great city-states, commanding legions of other players against your city's foes. Watch over the bounty of the forests of Achaea as a member of the Council of Oakstone. Rule a city-state as an elected councilor, leading them in the name of good, of evil, or whatever you choose. These and more such challenges await you.

For many, the thrill of rising to positions of respect and authority amongst their peers is one of Achaea's greatest draws. The player-run organisations of Achaea provide exciting opportunities to compete in ways that are wholly dependent on dynamic, ever-changing relationships and situations. Through wit and deed, through public debates and back-room manoeuvres, natural-born leaders and masters of intrigue rise to the top in Achaea's politics.

Success in politics is considered by some to be among the greatest achievements possible. Signifying the respect of your fellow mortals, it offers one an increased level of power over and responsibility for the members of whatever organization you hold a position of power in. It is no coincidence that every mortal who has Ascended into Godhood has led one of the great cities.

Broadly, positions in governing bodies fall into three categories:

1) Elected representatives
Examples of these positions are House Lords and Ladies, city-state ruling councils (Archons, Viziers, etc.) and the leader of democratic clans.

Qualified members of the organisation vote and can contest the leadership in elections.

Elected leaders are generally the most powerful mortal leaders.

2) Bureaucrats
These are people appointed by the elected leaders of organizations.

Examples are secretaries and the Head of Newcomers in Houses, and the headers of the various city Ministries, as well as the aides to those Ministries (War, Security, Chancellory, etc.)

Bureaucrats often handle many of the day-to-day issues in a city or House. For instance,
the Minister of Cultural Affairs is responsible for holding events within a city, and
controls the city's Arena, if it has one. The Head of Newcomers in a House is in charge of
the House's newbies.

3) Autocrats
These are people whose positions cannot be contested. They include the heads of non-democratic clans, and the heads of Divine Orders, who may only be appointed by a God, and whose position cannot be challenged by other mortals.

For more information on politics, read the Cities page or access the in-game help files.



Copyright © 1997- , Iron Realms Entertainment, All Rights Reserved