7.14 THE "RIFT"
(See HELP GROUPING)
The rift is a special place where you can store certain items.
Most items that work in the Rift are groupable (see HELP GROUPING).
INR item - puts the item in. Like INR ELM.
OUTR item - takes the item out. Like OUTR ELM.
IR - see what's in your rift.
What Goes In The Rift?
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Herbs and inks go in the rift (and possibly a few other things).
If you don't put herbs and inks in the rift, they will fall out of your
inventory, or even out of your pack or other container, when you leave
the realms.
If something is groupable, it probably can go in the rift (see HELP GROUPING).
How Much Does the Rift Hold?
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500 of each type of ink.
2,000 of each type of herb, commodity, or crystal.
Commands in Detail
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INR [<amount>|ALL] <item>
Put a given number of a single type of item into the rift. If
no amount is given, then the first item found will be used
(or the entire first group, if the first item is a grouping item).
OUTR [<amount>|ALL] <item>
Take a given number of a single type of item out of the Rift.
If no amount is specified, then the default is to take out only
one item.
IR
-or-
INFO RIFT
Peek into the Rift to take a quick inventory of what is stored
there. Note that this information also appears in a compact format
in INV(ENTORY).
(See HELP GROUPING)